-|Angelus|-
04-18-2007, 02:39 PM
Hey ive talked about this earlier.
Some ideas for quests.
Idea 1:
Imagine a Hallway like map. A stand and fight objective like "dont let the skeletons enter the city", and "Protect the Leader" or "Protect the power generator" or so...
Idea 2:
Imagine a boss enemy that would be has hard to kill has a giant skelleton, has strong has a goblin warrior (big ones) and has fast has a little goblin. All passed in the arena. See what im saying? It would be like duel mode... Players would have to do 1 Player vs. 1 Monster. Others would have to wait. Kinda like slave Roman Matches.
Idea 3:
A wave fight... You kill like 7 strong enemys first and only when all of em die a new wave appears with the NPC's monsters all alligned... All in large maps has catacombs. Kinda like a army war resemblence.
Idea 4:
Invasion map type like in UT. This is not a PvM though. Its a pvp for 10 ppl max. All destroy a expeccial object and advance...
IDEAS SUMMARY:
In my opinion i liked the Idea 1. Its possible to make it, with same lagg has normal quest, and lower chances of getting invisi monsters (but most possible with wall stucks).
Idea 2 i think its possible but hard. Hey great things come in large and bigger packages.
Idea 3 its funny and good on imagination but i think that FOR NOW its not possible... Technology is still advancing and Who Knows?
Idea 4 is stupid i know but also funny. I think it wont be supported has the "objcts" may get glitched or the game get great funny laggs... lol.
I Hope you like these ideas and Fun in playing Gunz...
Some ideas for quests.
Idea 1:
Imagine a Hallway like map. A stand and fight objective like "dont let the skeletons enter the city", and "Protect the Leader" or "Protect the power generator" or so...
Idea 2:
Imagine a boss enemy that would be has hard to kill has a giant skelleton, has strong has a goblin warrior (big ones) and has fast has a little goblin. All passed in the arena. See what im saying? It would be like duel mode... Players would have to do 1 Player vs. 1 Monster. Others would have to wait. Kinda like slave Roman Matches.
Idea 3:
A wave fight... You kill like 7 strong enemys first and only when all of em die a new wave appears with the NPC's monsters all alligned... All in large maps has catacombs. Kinda like a army war resemblence.
Idea 4:
Invasion map type like in UT. This is not a PvM though. Its a pvp for 10 ppl max. All destroy a expeccial object and advance...
IDEAS SUMMARY:
In my opinion i liked the Idea 1. Its possible to make it, with same lagg has normal quest, and lower chances of getting invisi monsters (but most possible with wall stucks).
Idea 2 i think its possible but hard. Hey great things come in large and bigger packages.
Idea 3 its funny and good on imagination but i think that FOR NOW its not possible... Technology is still advancing and Who Knows?
Idea 4 is stupid i know but also funny. I think it wont be supported has the "objcts" may get glitched or the game get great funny laggs... lol.
I Hope you like these ideas and Fun in playing Gunz...