Aydam
02-23-2008, 01:19 AM
I felt I needed to make a new thread on this topic so that everyone would grasp the concept of how and why the economy is going the way it is. (Feel free to rep down or up or sideways or whatever based on your beliefs I don't really care)
CLICK HERE FOR ORIGINAL POST (http://forums.ijji.com/showthread.php?t=161688)
Original Post call for action:
I feel that the plans that the OP, ##Bow##, proposed were of good intention, but unrealistic. To try and get everyone to only pay the prices he set is impossible to achieve. For one, not everyone who plays Luminary even visits these forums. So there is no way the message was getting out to everyone. But lets just say that it did, does anyone really believe everyone would "play by the rules", so to speak. At some point, greed and laziness takes over us all and quite frankly we will price, sell, and buy our goods at whatever price we want.
Reasons for Inflation:
This is really quite simple, supply and demand. Granted that things like Iron Ore and Lilly Roots are all free if we choose to go out and hunt them ourselves; however, people don't always want to go out and collect 500 pieces of Oak or whatever they need. And if someone is already out there collecting it, then deciding to sell it, why not just buy it? The end result is the Market that we all know and love to use. Here in lies the issue of supply and demand. The supply of everyday items, in this case minerals, is provided by everyone although not everyone wants to sell their supply. They sometimes would rather use it for themselves and whats more buy more of the stock to use as well. Therefore the demand of the item is now higher then the supply and people are willing to pay more for an item that is harder to come by. If someone is paying more for the same item I am selling for less, then my natural instinct is to raise the price of my item and make more profit.
The true player Solution:
The only real solution we have to fight inflation is to increase the supply so that it exceeds the demand. So how does the world of Athena accomplish this? NEW PLAYERS After time, when the amount of people joining the game starts to slow from 100 new people a day to 10 new people a day, you end up with more and more higher level characters with "too much bloody money", if I may quote Nicholas Cage in Gone in Sixty Seconds. If everyone has so much money, then they are all willing to spend it more frequently. However, players new to the game are unsure of how to make money and what is and isn't a lot of money, so they will try and sell pretty much everything they find and make as soon as they can to make some more money. Now if you have 100 new people all trying to do this, the market becomes flooded with what they are trying to sell, and therefore you start seeing prices drop as everyone is trying to undersell the previous person so that there stuff moves faster. Ergo, the supply is now high. And guess what, tomorrow another 100 players is added to that so prices drop even more. This then results in those higher level big spenders all having more ability to make their goods and increases the supply of what they are trying to sell. Once again, everyone wants to make their money faster, so they all try to undersell each other. The reverse trickle effect.
A GM solution:
The other way to fight inflation is only something a GM could accomplish and that is to decrease the demand. The way they could do this is to insert new and different items to the game like armors and weapons and so on that require different materials or just less. New items are always in high demand because everyone wants to be one of the first to have them or just try them out for themselves. This creates less demand for what was originally the prime sellers throughout Athena, until it possibly drops below the supply.
The majority of MMORPGs all go through the inflation of the economy as we our beginning to experience. We just have to keep in mind that although it costs us 2000 per iron ore, the price we sell what we make with that iron ore goes up as well. So in reality, it may seem like we are spending a lot more, but we are also making a lot more. Its just the cost of living has increased.
If inflation is not stopped, it is not the end of the world. So don't worry about it Athena, we will all be just fine in the end.
CLICK HERE FOR ORIGINAL POST (http://forums.ijji.com/showthread.php?t=161688)
Original Post call for action:
I feel that the plans that the OP, ##Bow##, proposed were of good intention, but unrealistic. To try and get everyone to only pay the prices he set is impossible to achieve. For one, not everyone who plays Luminary even visits these forums. So there is no way the message was getting out to everyone. But lets just say that it did, does anyone really believe everyone would "play by the rules", so to speak. At some point, greed and laziness takes over us all and quite frankly we will price, sell, and buy our goods at whatever price we want.
Reasons for Inflation:
This is really quite simple, supply and demand. Granted that things like Iron Ore and Lilly Roots are all free if we choose to go out and hunt them ourselves; however, people don't always want to go out and collect 500 pieces of Oak or whatever they need. And if someone is already out there collecting it, then deciding to sell it, why not just buy it? The end result is the Market that we all know and love to use. Here in lies the issue of supply and demand. The supply of everyday items, in this case minerals, is provided by everyone although not everyone wants to sell their supply. They sometimes would rather use it for themselves and whats more buy more of the stock to use as well. Therefore the demand of the item is now higher then the supply and people are willing to pay more for an item that is harder to come by. If someone is paying more for the same item I am selling for less, then my natural instinct is to raise the price of my item and make more profit.
The true player Solution:
The only real solution we have to fight inflation is to increase the supply so that it exceeds the demand. So how does the world of Athena accomplish this? NEW PLAYERS After time, when the amount of people joining the game starts to slow from 100 new people a day to 10 new people a day, you end up with more and more higher level characters with "too much bloody money", if I may quote Nicholas Cage in Gone in Sixty Seconds. If everyone has so much money, then they are all willing to spend it more frequently. However, players new to the game are unsure of how to make money and what is and isn't a lot of money, so they will try and sell pretty much everything they find and make as soon as they can to make some more money. Now if you have 100 new people all trying to do this, the market becomes flooded with what they are trying to sell, and therefore you start seeing prices drop as everyone is trying to undersell the previous person so that there stuff moves faster. Ergo, the supply is now high. And guess what, tomorrow another 100 players is added to that so prices drop even more. This then results in those higher level big spenders all having more ability to make their goods and increases the supply of what they are trying to sell. Once again, everyone wants to make their money faster, so they all try to undersell each other. The reverse trickle effect.
A GM solution:
The other way to fight inflation is only something a GM could accomplish and that is to decrease the demand. The way they could do this is to insert new and different items to the game like armors and weapons and so on that require different materials or just less. New items are always in high demand because everyone wants to be one of the first to have them or just try them out for themselves. This creates less demand for what was originally the prime sellers throughout Athena, until it possibly drops below the supply.
The majority of MMORPGs all go through the inflation of the economy as we our beginning to experience. We just have to keep in mind that although it costs us 2000 per iron ore, the price we sell what we make with that iron ore goes up as well. So in reality, it may seem like we are spending a lot more, but we are also making a lot more. Its just the cost of living has increased.
If inflation is not stopped, it is not the end of the world. So don't worry about it Athena, we will all be just fine in the end.