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View Full Version : Ideas that would make the game more fun><?


LordDevotion
04-18-2008, 11:25 PM
Lol damn this game is getting a little boring. Anyways i got bored and here are some ideas be pretty cool if they were actually implemented into the game.

New Character-(Healer/Priest/Cleric support character w/e) Support Magic/Weapon
Diff Canes: -A White holy staff
- Cane with angel wings
- Cane with a Halo and other jewels etc
Skills- -Heal
-Bonus Aura gives party +% stats based on white magic lvl
-Heal all
-Ressurection- Revive defeated monsters to fight for you. Higher white magic lvl the
more you can revive

Sword skills- lvl 65 skill: Magic Shield: Gives user a magic sheild that lastes a duration and has a % to block attacks. The higher the sword skill the higher block rate and duration

lvl 75 skill- Twin Blades- Duplicates a magical spirit sword of your original sword. Fight with 2 swords for a short period of time.

lvl 90 skill- Heaven chain- 5 Hit sword combo, but with 50% lowered damage of original damage. Higher lvl sword tech reduces the % amount 5 per lvl so 100 sword tech 5 hit combo with only 0% reduction of normal damage

Bow Skills- lvl 65 skill: True shot: 50%+ Crit Rate. higher bow skill, higher %+ crit. no cooldown time.

lvl 75 skill: Flame Arrow: Applies fire to burn enemy with arrow. lastes a certain duration. Higher bow skill higher+longer burn duration+damage.

lvl 90 skill: Spread shot: Shoots 5 arrows spreaded out attacking a surrounding radius.
Gun Skill: Matrix- Increase agility 50-100% depending on skill, increasing evasion.
90 skill lvl- Bullet Proof: Ignores enemy defense 30% 40% 50% 60% and so on based on gun skill lvl.

Axe skill: lvl 75 skill- Stun: % of stunning the enemy on attack
lvl 90 skill- Vengence- Opposite of Drain. Applies a certain % of damage back to attack. The higher axe skill the more damage the attacker receives back.

Spear lvl 75 skill- Dragon whirl- Attacks by completely doing a 360 spin. Attacking everything around you. Back, Front, Left, Right attacks all. Useful if gettin ganked.
lvl 90 kill- Punishment- Does a very strong blow 300% damage, but with a high miss rate. Higher spear skill lowers the miss rate.

Cane- lvl 75- Confusion- Creates 2Clones of your character with only 1/4 of your health. Higher cane skill will give clones higher health. Last a short duration.
lvl 90 skill- Element Blast- Combines the four elements fire wind water land into one attack doing severe damage.

Ehh cant think of anymore lol hope you guys like it. Itll be pretty cool against monsters and in pk. Also give the game more animation and action which it lacks.

batmanboi
04-18-2008, 11:34 PM
thats cool

Warriordkl
04-19-2008, 12:36 AM
dam ur ideas are darn cool, but so unrealistic for this game :(

Hentai4rel
04-19-2008, 01:01 AM
Spread shot yum....

Yuehan666
04-19-2008, 07:30 AM
Do you play maplestory? Sorta off topic, but when I was playing 1 year ago, I remember seeing things just like your ideas.