TheWitch
10-07-2008, 01:01 PM
basics
NORMAL
A hit once decently fast
AA hit 2 times really useful for canceling out melee skills
AAA 3 hit combo
AAAA 4 hit combo hitting most enemies into the air
AAAAA 5 hit combo with a slow final hit that hits an enemy high if you hit them only with the last hit
SECONDARY
S eir moves her wand haha useless basically
SS ""
SS A eir shoots out a missile type beam that reaches pretty far and hits the enemy into the air this is a good finisher if you have no mana left
SSS A eir shoots out the same type of beam but its range is slightly shorter but hits the enemy higher into the air
SSSS A Eir shoots out a short ranges beam that puts the enemies to sleep
SSSSS eir shoots out a pretty big beam that hits 4 times directly pushes back almost anything but bosses
MELEE COMBOS AND SIDESTEP
A S slow and has almost no range but hits the enemies high into the air
AA S this is the combo i use the most haha pretty fast and cancels out a lot of skills combo starter
AAA S eir hits 3 times then whacks the enemies far away good to follow up with moon pieces
AAA slight pause S same as AA S but way slower
AAAAS the last hit is way faster than AAAAA, this mele is good for after AAS or A S, you can follow up with Tears of the goddess making almost all the tears hit and a good melee for single skill comboers
SIDESTEP
S space bar/down atk
Eirs sidestep is the most flexible in the game so far you can quickly sidestepp in almost any direction with it and spamm a spell at ur opponent fast, or cancel her running animation with it the only down side to eir's sidestepp is that if you lagg dont even try lol or she justs stands there and does nothing also the movement range for it is less than all the other class' sidestepps. you can do S turn away from the direction you want to move in and space bar to do a quick turn around.
Dash A S
this melee is good for spammers haha it pushes enemies decently far but not far enough to dodge most of ur spells eg. tears of the goddes or moon pieces
Dash A S S down atk
if you miss your target with dash as you'll be wide open as eir stand there far a bit after it using her sidestep this problem is easily overcome
Space bar eir's down atk yep that all it is haha
FRONTAL INFINITE
eir's frontal melee is pretty hard to do but she is the only one that can do it without sdding a skill in the combo
as aaaa dash as s dash as s etc the AS S dash part is pretty hard to do, your fingers will hurt lol
SHIFTING
im' sure you've heard of this by now haha and yes i am too lazy to type out what it is so blehh
as shift aas shift aas shift etc(windmill) kinda like sieg's infinite
AS shift aa shift aaaa shift aa shift aaaa shift aa shift aaaa etc
__________________________________________________ ____________________________
SPELLS
[HEALING]
Heal
self heal, eir heals herself and herself only when maxed out it heas a lot for litte mp but in my opinion its not worth maxing as it is a heal cancel type spell
Light of healing
eir dances 3 times healing herself and people nearby this includes npcs this spel casts very fast and has a low cool down but takes a chunk out of ur mp it is cancelable by dashing but not quite as easy to cancel as heal.
Sunlight heal
eir heals an a fairly wide range this skill is good for reviving fallen players good to lvl it up to 1-4 but thats it it has a low cool down as well like most of eir's spells it is also a useful heal cancel.
Bead of Healing
eir shoots out beads thaat follow allies to heal them and unfortunatly only 2 beads is tha maxx u'll get T_T good for healing allies far away heals a decent amount and if ur a suppourt type in pvp this skill is vital for ur team's survival haha
Antidote
this skill builds its range and sucess rate as it lvls but in my opinion its not worth a skill point light of purification easily make it useless, good at lvl 1 if u face a lot of tia's in pvp
Prayer of healing
takes out hp and mp quite a lot of it, ok this skill is pwnage if ur a stage eir, eir stands in one spot and focuses on only healing and heals in a wide range over a relativly long period of time it like sunlight healing only over and over again, good against bosses when ur teammates keep dyin it basically makes ur team invincibe until it stops or is canceled out by eir getting hit you can cancel this spell by casting another spell, you cannot dash cancel it haha
Emergancy heal,
this heal spell has haxor range, your team mates dont have to be in ur screen for u to heal them, sunlight healing to the maxx is what this is, but takes out ur hp and mp to use cannot cacel this skill
Ressurection
revive a dead party member.... this skill is useless basically because the people who made lunia decided we wont give you any jewl of life regent (the item needes to use it) so yea its there and sounds great, but u cant use it haha
(this changed after a few updates so yes ressurection is available now o.o however i still would leave it at lvl 1 the skill points aren't worth it expecially with the ressurection stones available in cash shop now u cant use it in pvp so dont bother if ur a pvp eir )
MOON SPELLS}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}
Moon Pieces____________________________________________ _______________
eir shoots out mutliple missile type moon shaped discs at her opponents that push them back serrading thier hp, this skill is useless against mobs as it splits up and only hits each target 1 or 2 times this is really more for one on one type situations at lvl 1 u have 3 dics that hit a max of 5 times, lvl 3 it has 4 discs that hit a max of 11 times, this skill is definatly not a push over against other players in low lvl matches eir can easily take out two thirds of ur hp with this skill if it hits directly, the trick to this skill is that u have to angle it slightly for it to hit 11 times if u dont it hits maybe 5 to 8 with a direct shot, the bad thing about this spell is the mp cost and the fact that you are wide open after using it, you cannot dash or skill cancel it with anything. do not maxx this if you are a stage eir
Full Moon Bullet____________________________________________ _____________
eir shoots a large missile type disc at her opponents knocking them down, this skill is on of eir's low lvl crowd clearer type skills it almost always hits in pvp and is frightening when ur opponent has almost no hp, lvl 2 is good for this maxinng out its range, its damage is pretty low and hits only 2-6 times, it also hit some enemies beside and behind to her front, a good finnishing blow type spell
Moon Barriar___________________________________________ __________________
depending on how you play this spell can be very very usefull or useless
eir creats a small orb infront of her that acts like another character, it absorbs damage and draws in missile type skills nullifying them and yess this cancels out siegs evil flash fate it acts differently in pvp and in episodes, in pvp it lets the user and her allies to move through it but not her opponets in episode its the other way around, how to use this skill well
VS LIME, lime's have a very very annoying freezing type skill that does not run out until it hits something its rotates around the lime making it almost impossible to touch ur u see a lime coming at you with it use moon barriar and run around it the moon barriar will take out each of these pesky rotaiting thingies that touch it haha as well most of lime's skills are melee types and considering its loww range you can easily stay slightly behind ur barriar and whack them with ur medium range wand
VS TIA, Tias have a very short range but are very fast this sliding melee is also very very annoying thats what moon barrior is for u can use it to stop her from reaching you, it also stops her throwing stars which can be extreamy annoying and most good tias use them to cancel out ur casting or anything else you do
VS Sieg this skill is almost useless against siegs as thier sidestep easily overcomes it, and that barriar aint big enough to stop that sword from reaching you as well sieg doesnt really have any missile type skills only flash fate really, the barriar however is good to spamm ur skill at him from behind the barriar
VS Dain, this skill is decent against dians, scince most dains spamm thier misile atks at the begining af the match it easily cancels them out but dain does have many more spells so watch out it is very usefull in canceling out a very annoying dragon hearts fire spell from dain that like moon barriar is an orb but it shoots out missile type orbs at u canceling out most of ur combos,
VS Dacy, dont even bother using this against a dacy haha u'll just be overwhelmed
VS other Eirs, this skill is useless against other eirs as well and it does not cancel out any of her spells only moon pieces and even then you need to be right beside the barriar to negate the damage.
hats it for moon bariar, it also atracts monsters in episode mode.
MOON LIGHT CHAIN_____________________________________________ ____
eir shoots out many close range missile type orbs very fast, you can cancell it out by dashing backwards or using any skill. this skill is good against tia's and limes as they try to get in real close, this will stop them in thier tracks after the fourth hit dash back and ur opponent will be stuck getting hit by this spell for a few seconds use that time to dash in for a melle or spamm then with a direct moon pieces spell.
MOON BIND______________________________________________ __________
eir shoots out 10 long ranged orbs and i mean long ranged that freeze her opponents when it hits them, the freeze time and damage increases as this skill lvls up. it can be used against mobs or as spamm on a far away boss, another way to use this skill is right up close to another player, it will freeze them all 10 orbs will hit up close and stop them from moving and doing anything else until they un freeze, this will stop any skill the other palyer is casting alowing you to move out of its range, eg. dain's bitter cold breath the thing about freezing is that it doesnt cancel out thier action it simply pauses them pretty much ha.
MOON FOG
__________________________________________________ _____
eir creats a large area atk ahead of her that deals lightning dammage this stops them from using melle inside its area and stops them from using some skills, as it lvls up i think it covers more area and deals more dammage this area atk makes dain's area atks look like a baby(adds slow effect 15% at lvl 1 25% maxed i think)
JUDGEMENT OF GOD
__________________________________________________ ____
this skill is haxx, eir surrounds herself with 96 tiny stars that fall down and hit the enemies as she heals herself and other party members, as one of the final skills this spell is weak compared to the other class' skills but it lets her heal max while dealing damage it is also one of only the final skills that can be cancle out easily best to use this skill in an air combo and make sure it hits
SACRED}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}
PRICE OF SACRIFIC
__________________________________________________ _____________________
eir cuts herself and heals her mp by sacrificing hp haha, she's a cutter o.O only good to lvl it up to 2 if lvling it up at all
HOLY SHOUT
__________________________________________________ ______________
Eir shouts blasting her opponents back, its like a boosted version or dash A S and is the most vesatile it air combos though i didn't lvl it cause of its crappy dammage,
LIGHT OF PURIFICATION
__________________________________________________ ______________
this skill nullifies almost every statul ailment, eg, slow, burn, sleep, poison, and stun this makes antidote somewhate useless, though its sucess rate is lower,(after a few updates no longer cancels poison or sleep)
TEARS OF THE GODDESS
__________________________________________________ _____________
diamond like tears fall down infrnt of eir dealling dammage, in my opinion this is the most useful spell eir has, it deals a lot of dammage to bosses and mobs and other players as well it has almost no cast time, u can cast it as you get upsurprising players that are infront of you. you can cancel this by dashing backwards
DODGE
__________________________________________________ ______________
one of eir's more usefull skills, it is easy to use in a combo,and is good for canceling out a combo on yourself the second youtouch the ground start button mashing this skill towards ur opponent and they'll be knocked down, you can cancel this with self heal.
HOLY SPIRIT
__________________________________________________ ____________
this skill is very useful, you can use it to blast an opponent back while you heal yourself or use it and heal cancel it to make you'r combo's even longer its damage however is very very weak, it does its job at lvl 1 so i wouldnt suggest lvling this skill up more than that, it will just be an mp waster
SACRED WAVE
__________________________________________________ ______________
eir dances while blasting out a wave around herself that has the same range as sunlight healing
this skill is just cheap in my oppinion i dont know how ijji is gonna modify this skill but in j lunia it it is just cheap it knocks you down so if an eir has you cornered and ur near death ur done
its like ultima for any final fantasy people on here it can be comboed with any skill, as well as hit multiple opponents at once to help out ur team mates
BLESS}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}
BLESSED DEFENCE
__________________________________________________ ____________________
increases your and you allies defense requires winter flower
BLESSED BRAVERY
__________________________________________________ ___________________
increases your and your allies max dammage requires fire plant
LIFE EXTENTION
__________________________________________________ ___________________
Increases your and your party member's hp this skill can make healer's and thier party members into tanks almost doubles you regular hp. requires a rare black pearl and mountain ginseng
SLEEP
__________________________________________________ __________________
Puts enemies close to you to sleep for a set period of time very usefull against tia's and limes as it stops them almost all the time making a direct hit from moon pieces very easy to hit with
requires a mandrake
LIGHT SHIELD
__________________________________________________ _________________
cancels out all dammage you you and party members for a short while you can use this in whe you are causght in a mid air combo to stop the combo, also it is canceled when you use an atacking skill or melee requires black pear;, mandrake, red spider rope maxed it lasts 10 seconds
ABILITY}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
__________________________________________________ __________________
MP RECOVERY
increases the anount of mp you heal every second, max this for obvious reasons
__________________________________________________ ___________________________
CONCENTRATION
this atribute gives you a percentage chance of your spells taking no mp to use very useful but leave at lvl 1 because lvling it up only adds 1 more % waste of skill points
__________________________________________________ ____________________________
MP UP
just as it says increases ur max mp, your choice to max it out or even lvl it up at all, although it doest hurt to have a high maxx mp
__________________________________________________ ____________________________
HP UP
this is useless if you have life extention skill which gives you way more hp than this atribute can maxed
__________________________________________________ ___________________________
Deadly magic blow
up to you to lvl this up adds critical hits to ur spells doubling its dammage but its chance of activating is low lvl 1 is good enough for this skill
__________________________________________________ ___________________________
did i mention you cannot maxx out every skill so choose wisely haha
SKILL AND MELEE COMBOS
as aaaas tears full moon bullet
aas aaaas tears full moon bullet
dash as tears full moon bullet
dash as moon pieces ssa catch with dash as then skill/ melle combo
aas aa dash as dodge heal cancel turn tears holy spirit heal cancel, aaaa shout cancel aaaa etc
aas aaaas tears moon chain full moon bullet if at wall shift aaaa dash as holy spirit heal cancel etc
aas aaaa dash as shout
aas aa dash as moon bullet
aas aaaa dash as holy spirit if near wall moon chain, moon bullet shift aaaa etc
sleep, moon bind up close, moon chain, moon pieces, against another player this really really stings
sleep, moon pieces
sleep, moon chain, moon pieces
sleep, moon bind, tears of the goddes as they un freeze use moon pieces
at a wall use as dash under them use holy shout cancel it and mele air combo thier *** to death
aas aaaa dash as holy spirit heal cancel shift insert any combo
ssa dash to them aaaa > insert combo
at a wall aas aaaa half dash away turn back aaaa repeat
at a wasll aas aaaa shift (prefeerably to an open area) aaaa insert combo
sssss heal cancel run up to them with it moon chain moon peices
sssss heal cancel run up to them with it sleep bind combo
sssss heal cancel run up to them with it shout dash cancel a s knocks down if at a wall
sss a if (head on) aaaa dash a aaaas dash as shout shift aaaa continue combo
have fun ^^
NORMAL
A hit once decently fast
AA hit 2 times really useful for canceling out melee skills
AAA 3 hit combo
AAAA 4 hit combo hitting most enemies into the air
AAAAA 5 hit combo with a slow final hit that hits an enemy high if you hit them only with the last hit
SECONDARY
S eir moves her wand haha useless basically
SS ""
SS A eir shoots out a missile type beam that reaches pretty far and hits the enemy into the air this is a good finisher if you have no mana left
SSS A eir shoots out the same type of beam but its range is slightly shorter but hits the enemy higher into the air
SSSS A Eir shoots out a short ranges beam that puts the enemies to sleep
SSSSS eir shoots out a pretty big beam that hits 4 times directly pushes back almost anything but bosses
MELEE COMBOS AND SIDESTEP
A S slow and has almost no range but hits the enemies high into the air
AA S this is the combo i use the most haha pretty fast and cancels out a lot of skills combo starter
AAA S eir hits 3 times then whacks the enemies far away good to follow up with moon pieces
AAA slight pause S same as AA S but way slower
AAAAS the last hit is way faster than AAAAA, this mele is good for after AAS or A S, you can follow up with Tears of the goddess making almost all the tears hit and a good melee for single skill comboers
SIDESTEP
S space bar/down atk
Eirs sidestep is the most flexible in the game so far you can quickly sidestepp in almost any direction with it and spamm a spell at ur opponent fast, or cancel her running animation with it the only down side to eir's sidestepp is that if you lagg dont even try lol or she justs stands there and does nothing also the movement range for it is less than all the other class' sidestepps. you can do S turn away from the direction you want to move in and space bar to do a quick turn around.
Dash A S
this melee is good for spammers haha it pushes enemies decently far but not far enough to dodge most of ur spells eg. tears of the goddes or moon pieces
Dash A S S down atk
if you miss your target with dash as you'll be wide open as eir stand there far a bit after it using her sidestep this problem is easily overcome
Space bar eir's down atk yep that all it is haha
FRONTAL INFINITE
eir's frontal melee is pretty hard to do but she is the only one that can do it without sdding a skill in the combo
as aaaa dash as s dash as s etc the AS S dash part is pretty hard to do, your fingers will hurt lol
SHIFTING
im' sure you've heard of this by now haha and yes i am too lazy to type out what it is so blehh
as shift aas shift aas shift etc(windmill) kinda like sieg's infinite
AS shift aa shift aaaa shift aa shift aaaa shift aa shift aaaa etc
__________________________________________________ ____________________________
SPELLS
[HEALING]
Heal
self heal, eir heals herself and herself only when maxed out it heas a lot for litte mp but in my opinion its not worth maxing as it is a heal cancel type spell
Light of healing
eir dances 3 times healing herself and people nearby this includes npcs this spel casts very fast and has a low cool down but takes a chunk out of ur mp it is cancelable by dashing but not quite as easy to cancel as heal.
Sunlight heal
eir heals an a fairly wide range this skill is good for reviving fallen players good to lvl it up to 1-4 but thats it it has a low cool down as well like most of eir's spells it is also a useful heal cancel.
Bead of Healing
eir shoots out beads thaat follow allies to heal them and unfortunatly only 2 beads is tha maxx u'll get T_T good for healing allies far away heals a decent amount and if ur a suppourt type in pvp this skill is vital for ur team's survival haha
Antidote
this skill builds its range and sucess rate as it lvls but in my opinion its not worth a skill point light of purification easily make it useless, good at lvl 1 if u face a lot of tia's in pvp
Prayer of healing
takes out hp and mp quite a lot of it, ok this skill is pwnage if ur a stage eir, eir stands in one spot and focuses on only healing and heals in a wide range over a relativly long period of time it like sunlight healing only over and over again, good against bosses when ur teammates keep dyin it basically makes ur team invincibe until it stops or is canceled out by eir getting hit you can cancel this spell by casting another spell, you cannot dash cancel it haha
Emergancy heal,
this heal spell has haxor range, your team mates dont have to be in ur screen for u to heal them, sunlight healing to the maxx is what this is, but takes out ur hp and mp to use cannot cacel this skill
Ressurection
revive a dead party member.... this skill is useless basically because the people who made lunia decided we wont give you any jewl of life regent (the item needes to use it) so yea its there and sounds great, but u cant use it haha
(this changed after a few updates so yes ressurection is available now o.o however i still would leave it at lvl 1 the skill points aren't worth it expecially with the ressurection stones available in cash shop now u cant use it in pvp so dont bother if ur a pvp eir )
MOON SPELLS}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}
Moon Pieces____________________________________________ _______________
eir shoots out mutliple missile type moon shaped discs at her opponents that push them back serrading thier hp, this skill is useless against mobs as it splits up and only hits each target 1 or 2 times this is really more for one on one type situations at lvl 1 u have 3 dics that hit a max of 5 times, lvl 3 it has 4 discs that hit a max of 11 times, this skill is definatly not a push over against other players in low lvl matches eir can easily take out two thirds of ur hp with this skill if it hits directly, the trick to this skill is that u have to angle it slightly for it to hit 11 times if u dont it hits maybe 5 to 8 with a direct shot, the bad thing about this spell is the mp cost and the fact that you are wide open after using it, you cannot dash or skill cancel it with anything. do not maxx this if you are a stage eir
Full Moon Bullet____________________________________________ _____________
eir shoots a large missile type disc at her opponents knocking them down, this skill is on of eir's low lvl crowd clearer type skills it almost always hits in pvp and is frightening when ur opponent has almost no hp, lvl 2 is good for this maxinng out its range, its damage is pretty low and hits only 2-6 times, it also hit some enemies beside and behind to her front, a good finnishing blow type spell
Moon Barriar___________________________________________ __________________
depending on how you play this spell can be very very usefull or useless
eir creats a small orb infront of her that acts like another character, it absorbs damage and draws in missile type skills nullifying them and yess this cancels out siegs evil flash fate it acts differently in pvp and in episodes, in pvp it lets the user and her allies to move through it but not her opponets in episode its the other way around, how to use this skill well
VS LIME, lime's have a very very annoying freezing type skill that does not run out until it hits something its rotates around the lime making it almost impossible to touch ur u see a lime coming at you with it use moon barriar and run around it the moon barriar will take out each of these pesky rotaiting thingies that touch it haha as well most of lime's skills are melee types and considering its loww range you can easily stay slightly behind ur barriar and whack them with ur medium range wand
VS TIA, Tias have a very short range but are very fast this sliding melee is also very very annoying thats what moon barrior is for u can use it to stop her from reaching you, it also stops her throwing stars which can be extreamy annoying and most good tias use them to cancel out ur casting or anything else you do
VS Sieg this skill is almost useless against siegs as thier sidestep easily overcomes it, and that barriar aint big enough to stop that sword from reaching you as well sieg doesnt really have any missile type skills only flash fate really, the barriar however is good to spamm ur skill at him from behind the barriar
VS Dain, this skill is decent against dians, scince most dains spamm thier misile atks at the begining af the match it easily cancels them out but dain does have many more spells so watch out it is very usefull in canceling out a very annoying dragon hearts fire spell from dain that like moon barriar is an orb but it shoots out missile type orbs at u canceling out most of ur combos,
VS Dacy, dont even bother using this against a dacy haha u'll just be overwhelmed
VS other Eirs, this skill is useless against other eirs as well and it does not cancel out any of her spells only moon pieces and even then you need to be right beside the barriar to negate the damage.
hats it for moon bariar, it also atracts monsters in episode mode.
MOON LIGHT CHAIN_____________________________________________ ____
eir shoots out many close range missile type orbs very fast, you can cancell it out by dashing backwards or using any skill. this skill is good against tia's and limes as they try to get in real close, this will stop them in thier tracks after the fourth hit dash back and ur opponent will be stuck getting hit by this spell for a few seconds use that time to dash in for a melle or spamm then with a direct moon pieces spell.
MOON BIND______________________________________________ __________
eir shoots out 10 long ranged orbs and i mean long ranged that freeze her opponents when it hits them, the freeze time and damage increases as this skill lvls up. it can be used against mobs or as spamm on a far away boss, another way to use this skill is right up close to another player, it will freeze them all 10 orbs will hit up close and stop them from moving and doing anything else until they un freeze, this will stop any skill the other palyer is casting alowing you to move out of its range, eg. dain's bitter cold breath the thing about freezing is that it doesnt cancel out thier action it simply pauses them pretty much ha.
MOON FOG
__________________________________________________ _____
eir creats a large area atk ahead of her that deals lightning dammage this stops them from using melle inside its area and stops them from using some skills, as it lvls up i think it covers more area and deals more dammage this area atk makes dain's area atks look like a baby(adds slow effect 15% at lvl 1 25% maxed i think)
JUDGEMENT OF GOD
__________________________________________________ ____
this skill is haxx, eir surrounds herself with 96 tiny stars that fall down and hit the enemies as she heals herself and other party members, as one of the final skills this spell is weak compared to the other class' skills but it lets her heal max while dealing damage it is also one of only the final skills that can be cancle out easily best to use this skill in an air combo and make sure it hits
SACRED}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}
PRICE OF SACRIFIC
__________________________________________________ _____________________
eir cuts herself and heals her mp by sacrificing hp haha, she's a cutter o.O only good to lvl it up to 2 if lvling it up at all
HOLY SHOUT
__________________________________________________ ______________
Eir shouts blasting her opponents back, its like a boosted version or dash A S and is the most vesatile it air combos though i didn't lvl it cause of its crappy dammage,
LIGHT OF PURIFICATION
__________________________________________________ ______________
this skill nullifies almost every statul ailment, eg, slow, burn, sleep, poison, and stun this makes antidote somewhate useless, though its sucess rate is lower,(after a few updates no longer cancels poison or sleep)
TEARS OF THE GODDESS
__________________________________________________ _____________
diamond like tears fall down infrnt of eir dealling dammage, in my opinion this is the most useful spell eir has, it deals a lot of dammage to bosses and mobs and other players as well it has almost no cast time, u can cast it as you get upsurprising players that are infront of you. you can cancel this by dashing backwards
DODGE
__________________________________________________ ______________
one of eir's more usefull skills, it is easy to use in a combo,and is good for canceling out a combo on yourself the second youtouch the ground start button mashing this skill towards ur opponent and they'll be knocked down, you can cancel this with self heal.
HOLY SPIRIT
__________________________________________________ ____________
this skill is very useful, you can use it to blast an opponent back while you heal yourself or use it and heal cancel it to make you'r combo's even longer its damage however is very very weak, it does its job at lvl 1 so i wouldnt suggest lvling this skill up more than that, it will just be an mp waster
SACRED WAVE
__________________________________________________ ______________
eir dances while blasting out a wave around herself that has the same range as sunlight healing
this skill is just cheap in my oppinion i dont know how ijji is gonna modify this skill but in j lunia it it is just cheap it knocks you down so if an eir has you cornered and ur near death ur done
its like ultima for any final fantasy people on here it can be comboed with any skill, as well as hit multiple opponents at once to help out ur team mates
BLESS}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}
BLESSED DEFENCE
__________________________________________________ ____________________
increases your and you allies defense requires winter flower
BLESSED BRAVERY
__________________________________________________ ___________________
increases your and your allies max dammage requires fire plant
LIFE EXTENTION
__________________________________________________ ___________________
Increases your and your party member's hp this skill can make healer's and thier party members into tanks almost doubles you regular hp. requires a rare black pearl and mountain ginseng
SLEEP
__________________________________________________ __________________
Puts enemies close to you to sleep for a set period of time very usefull against tia's and limes as it stops them almost all the time making a direct hit from moon pieces very easy to hit with
requires a mandrake
LIGHT SHIELD
__________________________________________________ _________________
cancels out all dammage you you and party members for a short while you can use this in whe you are causght in a mid air combo to stop the combo, also it is canceled when you use an atacking skill or melee requires black pear;, mandrake, red spider rope maxed it lasts 10 seconds
ABILITY}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
__________________________________________________ __________________
MP RECOVERY
increases the anount of mp you heal every second, max this for obvious reasons
__________________________________________________ ___________________________
CONCENTRATION
this atribute gives you a percentage chance of your spells taking no mp to use very useful but leave at lvl 1 because lvling it up only adds 1 more % waste of skill points
__________________________________________________ ____________________________
MP UP
just as it says increases ur max mp, your choice to max it out or even lvl it up at all, although it doest hurt to have a high maxx mp
__________________________________________________ ____________________________
HP UP
this is useless if you have life extention skill which gives you way more hp than this atribute can maxed
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Deadly magic blow
up to you to lvl this up adds critical hits to ur spells doubling its dammage but its chance of activating is low lvl 1 is good enough for this skill
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did i mention you cannot maxx out every skill so choose wisely haha
SKILL AND MELEE COMBOS
as aaaas tears full moon bullet
aas aaaas tears full moon bullet
dash as tears full moon bullet
dash as moon pieces ssa catch with dash as then skill/ melle combo
aas aa dash as dodge heal cancel turn tears holy spirit heal cancel, aaaa shout cancel aaaa etc
aas aaaas tears moon chain full moon bullet if at wall shift aaaa dash as holy spirit heal cancel etc
aas aaaa dash as shout
aas aa dash as moon bullet
aas aaaa dash as holy spirit if near wall moon chain, moon bullet shift aaaa etc
sleep, moon bind up close, moon chain, moon pieces, against another player this really really stings
sleep, moon pieces
sleep, moon chain, moon pieces
sleep, moon bind, tears of the goddes as they un freeze use moon pieces
at a wall use as dash under them use holy shout cancel it and mele air combo thier *** to death
aas aaaa dash as holy spirit heal cancel shift insert any combo
ssa dash to them aaaa > insert combo
at a wall aas aaaa half dash away turn back aaaa repeat
at a wasll aas aaaa shift (prefeerably to an open area) aaaa insert combo
sssss heal cancel run up to them with it moon chain moon peices
sssss heal cancel run up to them with it sleep bind combo
sssss heal cancel run up to them with it shout dash cancel a s knocks down if at a wall
sss a if (head on) aaaa dash a aaaas dash as shout shift aaaa continue combo
have fun ^^