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TheWitch
10-07-2008, 01:01 PM
basics

NORMAL

A hit once decently fast
AA hit 2 times really useful for canceling out melee skills
AAA 3 hit combo
AAAA 4 hit combo hitting most enemies into the air
AAAAA 5 hit combo with a slow final hit that hits an enemy high if you hit them only with the last hit

SECONDARY

S eir moves her wand haha useless basically
SS ""
SS A eir shoots out a missile type beam that reaches pretty far and hits the enemy into the air this is a good finisher if you have no mana left
SSS A eir shoots out the same type of beam but its range is slightly shorter but hits the enemy higher into the air
SSSS A Eir shoots out a short ranges beam that puts the enemies to sleep
SSSSS eir shoots out a pretty big beam that hits 4 times directly pushes back almost anything but bosses

MELEE COMBOS AND SIDESTEP

A S slow and has almost no range but hits the enemies high into the air
AA S this is the combo i use the most haha pretty fast and cancels out a lot of skills combo starter
AAA S eir hits 3 times then whacks the enemies far away good to follow up with moon pieces
AAA slight pause S same as AA S but way slower
AAAAS the last hit is way faster than AAAAA, this mele is good for after AAS or A S, you can follow up with Tears of the goddess making almost all the tears hit and a good melee for single skill comboers

SIDESTEP
S space bar/down atk
Eirs sidestep is the most flexible in the game so far you can quickly sidestepp in almost any direction with it and spamm a spell at ur opponent fast, or cancel her running animation with it the only down side to eir's sidestepp is that if you lagg dont even try lol or she justs stands there and does nothing also the movement range for it is less than all the other class' sidestepps. you can do S turn away from the direction you want to move in and space bar to do a quick turn around.

Dash A S
this melee is good for spammers haha it pushes enemies decently far but not far enough to dodge most of ur spells eg. tears of the goddes or moon pieces

Dash A S S down atk
if you miss your target with dash as you'll be wide open as eir stand there far a bit after it using her sidestep this problem is easily overcome

Space bar eir's down atk yep that all it is haha

FRONTAL INFINITE

eir's frontal melee is pretty hard to do but she is the only one that can do it without sdding a skill in the combo
as aaaa dash as s dash as s etc the AS S dash part is pretty hard to do, your fingers will hurt lol

SHIFTING

im' sure you've heard of this by now haha and yes i am too lazy to type out what it is so blehh
as shift aas shift aas shift etc(windmill) kinda like sieg's infinite

AS shift aa shift aaaa shift aa shift aaaa shift aa shift aaaa etc
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SPELLS

[HEALING]

Heal

self heal, eir heals herself and herself only when maxed out it heas a lot for litte mp but in my opinion its not worth maxing as it is a heal cancel type spell

Light of healing

eir dances 3 times healing herself and people nearby this includes npcs this spel casts very fast and has a low cool down but takes a chunk out of ur mp it is cancelable by dashing but not quite as easy to cancel as heal.

Sunlight heal

eir heals an a fairly wide range this skill is good for reviving fallen players good to lvl it up to 1-4 but thats it it has a low cool down as well like most of eir's spells it is also a useful heal cancel.

Bead of Healing

eir shoots out beads thaat follow allies to heal them and unfortunatly only 2 beads is tha maxx u'll get T_T good for healing allies far away heals a decent amount and if ur a suppourt type in pvp this skill is vital for ur team's survival haha

Antidote

this skill builds its range and sucess rate as it lvls but in my opinion its not worth a skill point light of purification easily make it useless, good at lvl 1 if u face a lot of tia's in pvp

Prayer of healing

takes out hp and mp quite a lot of it, ok this skill is pwnage if ur a stage eir, eir stands in one spot and focuses on only healing and heals in a wide range over a relativly long period of time it like sunlight healing only over and over again, good against bosses when ur teammates keep dyin it basically makes ur team invincibe until it stops or is canceled out by eir getting hit you can cancel this spell by casting another spell, you cannot dash cancel it haha

Emergancy heal,

this heal spell has haxor range, your team mates dont have to be in ur screen for u to heal them, sunlight healing to the maxx is what this is, but takes out ur hp and mp to use cannot cacel this skill

Ressurection

revive a dead party member.... this skill is useless basically because the people who made lunia decided we wont give you any jewl of life regent (the item needes to use it) so yea its there and sounds great, but u cant use it haha
(this changed after a few updates so yes ressurection is available now o.o however i still would leave it at lvl 1 the skill points aren't worth it expecially with the ressurection stones available in cash shop now u cant use it in pvp so dont bother if ur a pvp eir )
MOON SPELLS}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}

Moon Pieces____________________________________________ _______________

eir shoots out mutliple missile type moon shaped discs at her opponents that push them back serrading thier hp, this skill is useless against mobs as it splits up and only hits each target 1 or 2 times this is really more for one on one type situations at lvl 1 u have 3 dics that hit a max of 5 times, lvl 3 it has 4 discs that hit a max of 11 times, this skill is definatly not a push over against other players in low lvl matches eir can easily take out two thirds of ur hp with this skill if it hits directly, the trick to this skill is that u have to angle it slightly for it to hit 11 times if u dont it hits maybe 5 to 8 with a direct shot, the bad thing about this spell is the mp cost and the fact that you are wide open after using it, you cannot dash or skill cancel it with anything. do not maxx this if you are a stage eir

Full Moon Bullet____________________________________________ _____________

eir shoots a large missile type disc at her opponents knocking them down, this skill is on of eir's low lvl crowd clearer type skills it almost always hits in pvp and is frightening when ur opponent has almost no hp, lvl 2 is good for this maxinng out its range, its damage is pretty low and hits only 2-6 times, it also hit some enemies beside and behind to her front, a good finnishing blow type spell

Moon Barriar___________________________________________ __________________

depending on how you play this spell can be very very usefull or useless
eir creats a small orb infront of her that acts like another character, it absorbs damage and draws in missile type skills nullifying them and yess this cancels out siegs evil flash fate it acts differently in pvp and in episodes, in pvp it lets the user and her allies to move through it but not her opponets in episode its the other way around, how to use this skill well

VS LIME, lime's have a very very annoying freezing type skill that does not run out until it hits something its rotates around the lime making it almost impossible to touch ur u see a lime coming at you with it use moon barriar and run around it the moon barriar will take out each of these pesky rotaiting thingies that touch it haha as well most of lime's skills are melee types and considering its loww range you can easily stay slightly behind ur barriar and whack them with ur medium range wand

VS TIA, Tias have a very short range but are very fast this sliding melee is also very very annoying thats what moon barrior is for u can use it to stop her from reaching you, it also stops her throwing stars which can be extreamy annoying and most good tias use them to cancel out ur casting or anything else you do

VS Sieg this skill is almost useless against siegs as thier sidestep easily overcomes it, and that barriar aint big enough to stop that sword from reaching you as well sieg doesnt really have any missile type skills only flash fate really, the barriar however is good to spamm ur skill at him from behind the barriar

VS Dain, this skill is decent against dians, scince most dains spamm thier misile atks at the begining af the match it easily cancels them out but dain does have many more spells so watch out it is very usefull in canceling out a very annoying dragon hearts fire spell from dain that like moon barriar is an orb but it shoots out missile type orbs at u canceling out most of ur combos,

VS Dacy, dont even bother using this against a dacy haha u'll just be overwhelmed

VS other Eirs, this skill is useless against other eirs as well and it does not cancel out any of her spells only moon pieces and even then you need to be right beside the barriar to negate the damage.
hats it for moon bariar, it also atracts monsters in episode mode.

MOON LIGHT CHAIN_____________________________________________ ____

eir shoots out many close range missile type orbs very fast, you can cancell it out by dashing backwards or using any skill. this skill is good against tia's and limes as they try to get in real close, this will stop them in thier tracks after the fourth hit dash back and ur opponent will be stuck getting hit by this spell for a few seconds use that time to dash in for a melle or spamm then with a direct moon pieces spell.

MOON BIND______________________________________________ __________

eir shoots out 10 long ranged orbs and i mean long ranged that freeze her opponents when it hits them, the freeze time and damage increases as this skill lvls up. it can be used against mobs or as spamm on a far away boss, another way to use this skill is right up close to another player, it will freeze them all 10 orbs will hit up close and stop them from moving and doing anything else until they un freeze, this will stop any skill the other palyer is casting alowing you to move out of its range, eg. dain's bitter cold breath the thing about freezing is that it doesnt cancel out thier action it simply pauses them pretty much ha.

MOON FOG
__________________________________________________ _____

eir creats a large area atk ahead of her that deals lightning dammage this stops them from using melle inside its area and stops them from using some skills, as it lvls up i think it covers more area and deals more dammage this area atk makes dain's area atks look like a baby(adds slow effect 15% at lvl 1 25% maxed i think)

JUDGEMENT OF GOD
__________________________________________________ ____
this skill is haxx, eir surrounds herself with 96 tiny stars that fall down and hit the enemies as she heals herself and other party members, as one of the final skills this spell is weak compared to the other class' skills but it lets her heal max while dealing damage it is also one of only the final skills that can be cancle out easily best to use this skill in an air combo and make sure it hits

SACRED}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}

PRICE OF SACRIFIC
__________________________________________________ _____________________
eir cuts herself and heals her mp by sacrificing hp haha, she's a cutter o.O only good to lvl it up to 2 if lvling it up at all

HOLY SHOUT
__________________________________________________ ______________
Eir shouts blasting her opponents back, its like a boosted version or dash A S and is the most vesatile it air combos though i didn't lvl it cause of its crappy dammage,

LIGHT OF PURIFICATION
__________________________________________________ ______________

this skill nullifies almost every statul ailment, eg, slow, burn, sleep, poison, and stun this makes antidote somewhate useless, though its sucess rate is lower,(after a few updates no longer cancels poison or sleep)

TEARS OF THE GODDESS
__________________________________________________ _____________

diamond like tears fall down infrnt of eir dealling dammage, in my opinion this is the most useful spell eir has, it deals a lot of dammage to bosses and mobs and other players as well it has almost no cast time, u can cast it as you get upsurprising players that are infront of you. you can cancel this by dashing backwards

DODGE
__________________________________________________ ______________
one of eir's more usefull skills, it is easy to use in a combo,and is good for canceling out a combo on yourself the second youtouch the ground start button mashing this skill towards ur opponent and they'll be knocked down, you can cancel this with self heal.

HOLY SPIRIT
__________________________________________________ ____________
this skill is very useful, you can use it to blast an opponent back while you heal yourself or use it and heal cancel it to make you'r combo's even longer its damage however is very very weak, it does its job at lvl 1 so i wouldnt suggest lvling this skill up more than that, it will just be an mp waster

SACRED WAVE
__________________________________________________ ______________
eir dances while blasting out a wave around herself that has the same range as sunlight healing
this skill is just cheap in my oppinion i dont know how ijji is gonna modify this skill but in j lunia it it is just cheap it knocks you down so if an eir has you cornered and ur near death ur done
its like ultima for any final fantasy people on here it can be comboed with any skill, as well as hit multiple opponents at once to help out ur team mates

BLESS}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}

BLESSED DEFENCE
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increases your and you allies defense requires winter flower

BLESSED BRAVERY
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increases your and your allies max dammage requires fire plant

LIFE EXTENTION
__________________________________________________ ___________________

Increases your and your party member's hp this skill can make healer's and thier party members into tanks almost doubles you regular hp. requires a rare black pearl and mountain ginseng

SLEEP
__________________________________________________ __________________

Puts enemies close to you to sleep for a set period of time very usefull against tia's and limes as it stops them almost all the time making a direct hit from moon pieces very easy to hit with
requires a mandrake

LIGHT SHIELD
__________________________________________________ _________________
cancels out all dammage you you and party members for a short while you can use this in whe you are causght in a mid air combo to stop the combo, also it is canceled when you use an atacking skill or melee requires black pear;, mandrake, red spider rope maxed it lasts 10 seconds

ABILITY}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
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MP RECOVERY

increases the anount of mp you heal every second, max this for obvious reasons
__________________________________________________ ___________________________

CONCENTRATION

this atribute gives you a percentage chance of your spells taking no mp to use very useful but leave at lvl 1 because lvling it up only adds 1 more % waste of skill points
__________________________________________________ ____________________________

MP UP
just as it says increases ur max mp, your choice to max it out or even lvl it up at all, although it doest hurt to have a high maxx mp
__________________________________________________ ____________________________
HP UP
this is useless if you have life extention skill which gives you way more hp than this atribute can maxed
__________________________________________________ ___________________________
Deadly magic blow
up to you to lvl this up adds critical hits to ur spells doubling its dammage but its chance of activating is low lvl 1 is good enough for this skill
__________________________________________________ ___________________________

did i mention you cannot maxx out every skill so choose wisely haha


SKILL AND MELEE COMBOS

as aaaas tears full moon bullet

aas aaaas tears full moon bullet

dash as tears full moon bullet

dash as moon pieces ssa catch with dash as then skill/ melle combo

aas aa dash as dodge heal cancel turn tears holy spirit heal cancel, aaaa shout cancel aaaa etc

aas aaaas tears moon chain full moon bullet if at wall shift aaaa dash as holy spirit heal cancel etc

aas aaaa dash as shout

aas aa dash as moon bullet

aas aaaa dash as holy spirit if near wall moon chain, moon bullet shift aaaa etc

sleep, moon bind up close, moon chain, moon pieces, against another player this really really stings

sleep, moon pieces

sleep, moon chain, moon pieces

sleep, moon bind, tears of the goddes as they un freeze use moon pieces

at a wall use as dash under them use holy shout cancel it and mele air combo thier *** to death

aas aaaa dash as holy spirit heal cancel shift insert any combo

ssa dash to them aaaa > insert combo

at a wall aas aaaa half dash away turn back aaaa repeat

at a wasll aas aaaa shift (prefeerably to an open area) aaaa insert combo

sssss heal cancel run up to them with it moon chain moon peices

sssss heal cancel run up to them with it sleep bind combo

sssss heal cancel run up to them with it shout dash cancel a s knocks down if at a wall

sss a if (head on) aaaa dash a aaaas dash as shout shift aaaa continue combo
have fun ^^

Diamondcaster
10-07-2008, 02:26 PM
Requesting This Thread Be Deleted Due to the fact that some of this info is false, has been corrected before and user who posted this thread deleted the whole thread and reposted it with same "False" information.

PrincessLenne
10-07-2008, 03:00 PM
Requesting This Thread Be Deleted Due to the fact that some of this info is false, has been corrected before and user who posted this thread deleted the whole thread and reposted it with same "False" information.

Agreed..

Because most of this guide is TOTALLY FLAWED. Plus i thought Sidestep was for Siegs because they dash to their 'side' and its backstep because Eirs 'Step back'.

First, Emergency Heal and Ressurection.

E-Heal : You must be on the screen. The range is NOT THAT FAR... its only 120 which is about, almost the corner of your viewing screen. You CAN CANCEL IT ANYTIME with the 'Heal' spell.

Ressurection : You can find the Jewel of Life (JoL for short.) The JoL is found in Episode 2 Legend stages and above. As well as Episode 5 History I believe. Also found in some Raids.

Moon barrier VS Sieg

Not only it cancels Flash Fate, but it lures their Lv54 skill, Hurricane Wave or it summons out 2 nados or 3 at Lv3+ skill.


Moon Barrier does NOT lure enemies. Only Ice Barrier can.

Moon Fog leveled up is no difference except bits and BITS of damage increase.

Price of Sacrifice, its 4-6 because its the essential best recovery Mana Healing skill for them. Mana Regeneration is a 'no-no' for all Eirs (well some maybe).


Holy Shout is a PUSH BACK SKILL, USEFUL FOR STAGES. It pushs back the mobs when you are about to be ganged also its a cancel skill if you run in the opposite direction of where casted.

*Adding to Dodge* As the skill level goes up, the height increases (Lv6+) Keep at Lv1 if you want to stage.

Sleep - Its not mainly used for Moon Pieces. ALMOST ALL EIRS USE IT FOR THE MOON BIND COMBO which is:

Lv4 Moon Bind + Backstep + Tears + Moon Pieces

Or

Lv4 Moon Bind + Backstep + Fog + Moon Pieces


The MP recovery is not often maxed. Either kept at 0 or 4 or something. Thats why you have Price of Sacrifice.

HP up is rather taken than Life Extension. You know why? Because a maxed LE covers all the buffs and cannot be stacked over. Or in other words, if a higher level buff is going to be casted over someone else's buff, then it just covers them and canceled for them and they will get mad. They cannot cast again unless their buff is a higher level say:

a Lv6 Life Extension VS a Lv4 Rage Explosion (Sieg Critical Hits)

Life extension will cover the rage explosion and that Sieg cannot cast it again because the skill's level is lower than Life Extension.

sleep, moon chain, moon pieces
No one even uses that lame combo. Waste of a mandrake.

This guide is fail.

TheWitch
10-07-2008, 04:14 PM
Because most of this guide is TOTALLY FLAWED. Plus i thought Sidestep was for Siegs because they dash to their 'side' and its backstep because Eirs 'Step back'.

if you cant figure out what i meant by side step, and if that part confused you then you probably shouldnt be knocking down my advice like i said in the tittle i am nooby

First, Emergency Heal and Ressurection.

E-Heal : You must be on the screen. The range is NOT THAT FAR... its only 120 which is about, almost the corner of your viewing screen. You CAN CANCEL IT ANYTIME with the 'Heal' spell.

it does reach that far it reaches slightly out of your screen
but i didnt know you could cancel it with heal though o.o

Ressurection : You can find the Jewel of Life (JoL for short.) The JoL is found in Episode 2 Legend stages and above. As well as Episode 5 History I believe. Also found in some Raids.

Moon barrier VS Sieg

Not only it cancels Flash Fate, but it lures their Lv54 skill, Hurricane Wave or it summons out 2 nados or 3 at Lv3+ skill.


Moon Barrier does NOT lure enemies. Only Ice Barrier can.

Moon barriar does lure them because it acts like another player monsers will move towards players/ npcs the bariar may not dragg all the monsters towards it like ice wall does but it serve its purpose

Moon Fog leveled up is no difference except bits and BITS of damage increase.

that one like i said i wasnt too sure of

Price of Sacrifice, its 4-6 because its the essential best recovery Mana Healing skill for them. Mana Regeneration is a 'no-no' for all Eirs (well some maybe).

price of sacrifice depends on how you play having it at a lower lvl like i do allows the player to use it more often without killing themselves too much its better to have it at a low lvl when you are in pvp scince there is a chance that it gets canceled and ur hp goes down but your mp doesnt go up it wont give the other player too much of an advantage if that does happen, and unlike you i was also thinking about the newer player that might lvl it up the first chance they get which would be a bad idea it would basically kill you. With a cool down of 15 secs it is better to use it more often little by little than take chunks out of your hp with the uncertainty of it being sucessful. but then again i suppose that depends more n how you like to play

Holy Shout is a PUSH BACK SKILL, USEFUL FOR STAGES. It pushs back the mobs when you are about to be ganged also its a cancel skill if you run in the opposite direction of where casted.

Still not worth it the damage is crap cool down is mid for sich a weak atk and not worth any skill points there are a lot of ways to get out of mobs rather than using shout still useless in my opinion

*Adding to Dodge* As the skill level goes up, the height increases (Lv6+) Keep at Lv1 if you want to stage.

Sleep - Its not mainly used for Moon Pieces. ALMOST ALL EIRS USE IT FOR THE MOON BIND COMBO which is:

not all eirs will have moon bind(lvl 43 skill) when they get sleep (lvl 23) see the lvl distance i was keeping the lower lvl people in mind unlike you
Lv4 Moon Bind + Backstep + Tears + Moon Pieces

Or

Lv4 Moon Bind + Backstep + Fog + Moon Pieces


The MP recovery is not often maxed. Either kept at 0 or 4 or something. Thats why you have Price of Sacrifice.

it depends on how you play i suppose but in my opinion mp recovery which is an atribute that is always active is more useful than a skill that may not be sucessful all the time price of sacriffice sound great at first cause you know you can heal it back but you have to stop and think that not everything will go according to how you plan it things hitting you can stop saccrifie from healing you mp after your hp goes down

HP up is rather taken than Life Extension. You know why? Because a maxed LE covers all the buffs and cannot be stacked over. Or in other words, if a higher level buff is going to be casted over someone else's buff, then it just covers them and canceled for them and they will get mad. They cannot cast again unless their buff is a higher level say:

hp up is useless because at max it only gives you 250 more hp which can easily become obsolite to equuipment you get later where as a maxed life extention gives you 1000 more hp at lvl 1 life extention gives you AND your party members 500 more hp easily making hp up obsolete. this skill however does makes limes useless as they need thier speed up potion to keep up with other players

a Lv6 Life Extension VS a Lv4 Rage Explosion (Sieg Critical Hits)

Life extension will cover the rage explosion and that Sieg cannot cast it again because the skill's level is lower than Life Extension.

then thats the sieg's problem life extention gives hp to all players in one team in my opinion rage explosion which lasts 45 secs maxed to that one sieg compared to life extention 1000hp maxed to the team for 270 secs is better

No one even uses that lame combo. Waste of a mandrake.
mandrakes arent even that hard to get and hi not all people have moon bind when they get sleep moon pieces is better when you are at a lower lvl not everyone reading this is at your lvl

this is just my way of helping some of the newer players if you dont like it make your own guide this is how i play and hi your healer i've played her before i killed your ***

LuCkYYS
10-07-2008, 04:22 PM
I don't really know about eirs but one thing I know SURE is
hp up is useless because at max it only gives you 250 more hp which can easily become obsolite to equuipment you get later where as a maxed life extention gives you 1000 more hp at lvl 1 life extention gives you AND your party members 500 more hp easily making hp up obsolete. this skill however does makes limes useless as they need thier speed up potion to keep up with other players
Hp increse is NOT useless okay.
250 HP can win you a match.
and life extension? <_< then you can't use other buffs. which is BAD.

evileyees
10-07-2008, 04:47 PM
yes... hp increase is a must...
anyway in pvp magial def>hp buff
most of the time u wont get the chance to buff yourself by that time ur enamy will be right on u
yes moon berrier is good agenste lime BUT with HIGH LEVEL SPEED buff ur not going to have time to cast it and even if u did a non nubish lime would go around and bit space you
otherwhise ur infomation is ok
dont force your playing style on other people

fLinty
10-07-2008, 05:08 PM
Agreed..

Because most of this guide is TOTALLY FLAWED. Plus i thought Sidestep was for Siegs because they dash to their 'side' and its backstep because Eirs 'Step back'.

You can also use it to step sideways with directional keys.

First, Emergency Heal and Ressurection.

E-Heal : You must be on the screen. The range is NOT THAT FAR... its only 120 which is about, almost the corner of your viewing screen. You CAN CANCEL IT ANYTIME with the 'Heal' spell.

There are parts outside of your screen that e-heal can reach. And I do not think you can cancel it with Self Heal, you must have mistaken E-heal with Sunlight of Healing, which is skill cancel-able and will later be dash cancel-able like Self Heal. Also, E-heal has VERY SHORT cast time, and for you to cancel it will jeopardize the rescue.

Ressurection : You can find the Jewel of Life (JoL for short.) The JoL is found in Episode 2 Legend stages and above. As well as Episode 5 History I believe. Also found in some Raids.

It starts at 2-2L to be exact.

Moon barrier VS Sieg

Not only it cancels Flash Fate, but it lures their Lv54 skill, Hurricane Wave or it summons out 2 nados or 3 at Lv3+ skill.


Moon Barrier does NOT lure enemies. Only Ice Barrier can.

It so CAN. =.= But unlike Ice Barrier, it has to be there first before the monster spawns to take aggro.

Moon Fog leveled up is no difference except bits and BITS of damage increase.

Actually, there is another reason for higher level Fog, and that is the % of the slowing effect. Level9+ Fog is a pretty nice deal, IMHO, for an FS build without Moonpieces since it's an AoE attack.

Price of Sacrifice, its 4-6 because its the essential best recovery Mana Healing skill for them. Mana Regeneration is a 'no-no' for all Eirs (well some maybe).

I don't know about you, but seriously only 5-7 PoS is even worth to have for a staging Eir (and a high level PvP Eir with zomg hax gear). For a staging Eir, 480HP at level 65 is NOTHING.
And Mana regeneration is a 'no-no'????? Did you play an Eir? Or did you even play other classes (with the exception of wizzes) for you to actually have basis to not have this? MP recovery is a must for all classes, no questions asked. Or if you're really that strapped for skill points, at least put 5~7 points to it and get maxed PoS.

Holy Shout is a PUSH BACK SKILL, USEFUL FOR STAGES. It pushs back the mobs when you are about to be ganged also its a cancel skill if you run in the opposite direction of where casted.

Holy shout is skill cancel-able. Also it is dash-cancel-able in ALL PERPENDICULAR directions.

*Adding to Dodge* As the skill level goes up, the height increases (Lv6+) Keep at Lv1 if you want to stage.

Sleep - Its not mainly used for Moon Pieces. ALMOST ALL EIRS USE IT FOR THE MOON BIND COMBO which is:

Lv4 Moon Bind + Backstep + Tears + Moon Pieces

You have to DASH back to get Tears to hit more. Doing S-space for backstepping is only going to make tears hit 2-4 times.

Or

Lv4 Moon Bind + Backstep + Fog + Moon Pieces


The MP recovery is not often maxed. Either kept at 0 or 4 or something. Thats why you have Price of Sacrifice.

Uh, no. PoS and max MP increase is NOT enough. What if you can't cast PoS? You're screwed. Better have a reliable 10MP/Sec regeneration.

HP up is rather taken than Life Extension. You know why? Because a maxed LE covers all the buffs and cannot be stacked over. Or in other words, if a higher level buff is going to be casted over someone else's buff, then it just covers them and canceled for them and they will get mad. They cannot cast again unless their buff is a higher level say:

a Lv6 Life Extension VS a Lv4 Rage Explosion (Sieg Critical Hits)

Life extension will cover the rage explosion and that Sieg cannot cast it again because the skill's level is lower than Life Extension.


No one even uses that lame combo. Waste of a mandrake.

Ugh, unless you have a better use of Sleep at lower levels, I don't think this is at all useless. And besides, mandrakes is one of the easiest regeants to acquire.

This guide is fail.

Even if it's fail, please do watch what you're talking about, too. In other people's eyes, you might be a fail as well.

*My reply in green text*

PrincessLenne
10-07-2008, 06:05 PM
I do play an Eir. I know all the PvP and Stage stuff. In my raids as a Eir, as I used Moon Barrier, they just don't even go attack it. They just try to walk to us and it blocks them as it blocks missle and magic attacks.
^ Thats what I'm saying.


Yeah by holy shout I 4got about the perpendicular cancels.
To Witch - HOLY SHOUT IS USEFUL THE DMG DOES NOT MATTER ITS JUST A GET OUT OF MOB SKILL.

a PoS is good enough for what level you are right now just don't over level it when you get the chance.
And Yeah I don't remember much stuff ok.

LE buff will cover the Sieg's Magic Defense buff WHICH THEY WILL USE OFTEN ON 5-10 and if you decide to cast LE over their buff, they will get mad. Angry, will want to expel you, spread rumors that you are a noob, etc.


I rather Backstep Tears.


Btw who in the world would have time to get their levels high enough for a Lv9 Moon Fog.

fLinty
10-07-2008, 06:33 PM
Oh, I remember you. You're that person who likes his Tears of Goddess' damage wasted. Soz, I'm just not a fan of people who suggest things that are rather inefficient for the most part.

And you can always get a skills reset card. If you want to experiment with unique builds, it's a good way to experience your character more.

PrincessLenne
10-07-2008, 06:42 PM
Oh, I remember you. You're that person who likes his Tears of Goddess' damage wasted. Soz, I'm just not a fan of people who suggest things that are rather inefficient for the most part.

And you can always get a skills reset card. If you want to experiment with unique builds, it's a good way to experience your character more.

I'm a 'her' >.>

I'm a stage/pvp build, but I don't max all of the Sacred section. I kept Tears at 5, Dodge at 7, no beads.

fLinty
10-07-2008, 06:49 PM
I call everyone a 'he' unless they specified, don't worry you're not the only one.

What is maxing the Sacred Section have anything to do with stuff discussed here? `-`

Anyways, the OP merely made this thread to help people who have no clue whatsoever about Eir. I admire him for that, but putting misleading information is another thing. But I guess that can also be a good way to leave new players to their own experience and opinions about Eir's playstyle.

If a specific playstyle works for you, then it works for you. It doesn't mean that it will work on everyone else. So trying to impose your opinions on other people too strong is rather silly, considering that anyone can have silly suggestions as well.

PrincessLenne
10-09-2008, 04:15 AM
this is just my way of helping some of the newer players if you dont like it make your own guide this is how i play and hi your healer i've played her before i killed your ***

Wait a sec...are you...no it can't be >.> Whats ur IGN. TFT and OB if you played OB.

IShallPokeYou
10-09-2008, 04:12 PM
Ok um, wth. This guide as Lenne said is fail. It isn't neat, and its fake information.

PokingTia
10-09-2008, 04:37 PM
Ok um, wth. This guide as Lenne said is fail. It isn't neat, and its fake information.

Soo agreeing with that.

GrandMillennium
10-14-2008, 08:37 PM
A guide is generally a compilation of a player's experience. Imo the guide is not a "fail" or whatever people call it. It is up to the user to see what info is false/true by actually testing them .-. This guide is helpful to me because it shows the opinion of Witch and his/her experience with an Eir. I could care less if some info is wrong, because I'll test it either way. Witch also had the intent of helping beginners so they have an idea what is what in the game. The false info if there were any weren't some bs Witch made to fill in space. .-. So, good job on the Guide (literal meaning of the word).

- Moon barrier is a fun skill against limes lol. I casted a full prayer of healing while the lime tried to get around it and atk me o.o .

Grieverus
10-16-2008, 12:46 AM
Ressurection

revive a dead party member.... this skill is useless basically because the people who made lunia decided we wont give you any jewl of life regent (the item needes to use it) so yea its there and sounds great, but u cant use it haha

MOON SPELLS}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}

Please don't listen to the person who made this guide.

That statement is completely untrue. Jewels of Life (Which are necessary to use Resurrection) appear slightly later in the game. This does not mean that they don't appear at all.

:sarcasm:

GrandMillennium
10-16-2008, 04:40 AM
People shouldn't worry about those until legend stages anyway =/

TheWitch
01-29-2009, 09:37 PM
Made some changes O_o cause of the few errors in the guide o_o there were like 3 and most of the ppl that commented made such a big deal about it ungratful hoes xD that was so long ago too X_X
oh and princess lenne my ob name was NuWa

PrincessLenne
01-30-2009, 04:59 AM
oh and princess lenne my ob name was NuWa

K then I don't know you.

Paree
02-01-2009, 09:03 PM
This guide was extremely hard to read, didn't even bother finishing reading it.
FYI, PrincessLenne, Emergency heal does heal outside of the screen. Done it numerous times.

sharpyzu
02-01-2009, 10:57 PM
Good job witch, don't let the others discourage you! :D

Paree
02-01-2009, 11:37 PM
Good job witch, don't let the others discourage you! :D
And now you're encouraging a crappy guide... K?


On another note..... I glanced through it again witchy..
just take off the first part of your resurrection.
That is just idiotic saying they don't give us the reagents for res.
You obviously don't evens know what JOLs are... thus leading me to believe you don't raid.. or you completely don't pay attention during them.

Price of sacrifice left at 2? Are you kidding me?

BanCake
02-01-2009, 11:43 PM
Guide is terribad, don't even.

itzJOHNfoo
02-02-2009, 05:48 PM
VS other Eirs, this skill is useless against other eirs as well and it does not cancel out any of her spells only moon pieces and even then you need to be right beside the barriar to negate the damage.
hats it for moon bariar, it also atracts monsters in episode mode.

You'd never catch me vsing another Eir without Barrier...

TheWitch
02-03-2009, 04:02 PM
And now you're encouraging a crappy guide... K?


On another note..... I glanced through it again witchy..
just take off the first part of your resurrection.
That is just idiotic saying they don't give us the reagents for res.
You obviously don't evens know what JOLs are... thus leading me to believe you don't raid.. or you completely don't pay attention during them.

Price of sacrifice left at 2? Are you kidding me?


i should take that first part off lol but w/e i was to lazy if u read through it completly u would notice the little note in brackets below it

as for pos left at lvl2 it does its job well enough, if u cant keep ur mp high enough with that ur not useing pos enough or u cant use eir very well in that way but then agian thats up to u so =P

sharpyzu
02-03-2009, 10:18 PM
And now you're encouraging a crappy guide... K?


On another note..... I glanced through it again witchy..
just take off the first part of your resurrection.
That is just idiotic saying they don't give us the reagents for res.
You obviously don't evens know what JOLs are... thus leading me to believe you don't raid.. or you completely don't pay attention during them.

Price of sacrifice left at 2? Are you kidding me?

Let me rephrase myself:

Great job trying to make a guide! don't let the others discourage you.

My point was that he/she was willing to put in the time to make a guide for us, which is really nice. If you think this guide is bad, then go make your own.

Now, I have to agree that somethings from this guide needs to be changed. POS shouldn't be left at 2 no matter what build, unless you have Ldrake or increadibly high mp or something along those lines. Good intentions my have bad results if information is incorrect/misleading.

Paree
02-03-2009, 10:23 PM
i should take that first part off lol but w/e i was to lazy if u read through it completly u would notice the little note in brackets below it

as for pos left at lvl2 it does its job well enough, if u cant keep ur mp high enough with that ur not useing pos enough or u cant use eir very well in that way but then agian thats up to u so =P Well, if you had time to add in the brackets, why not take the beginning out?
I realized after making my post that this is a pvp build.
I'm not experienced with POS for pvp builds.
But for Hybrid and FS, it should be maxed, if not maxed, almost maxed.

PrincessLenne
02-04-2009, 04:22 PM
...Just...let the thread die...

Honny
02-04-2009, 04:42 PM
ya thats the way u do it express ur hatred on forums XD my hero .o.