PDA

View Full Version : Kali Myth Build


xSlushie
07-14-2009, 02:39 AM
Agony

Sound of Agony;//
Level; 0, 1, 5, Max
Short CD, good damage.

Discord;//
Level; Max
Kali's ultimate damage dealer.

Duet of Rage;//
Level; Max
Perfect for mobs.

Rhapsody of Blood;//
Level; Max
Necessary skill for all bards, & 2 set AeH effect.

True Rhapsody of Blood;//
Level; Max
Another great damage dealer, and an STR buff.

Ultimate Sound of Pain;//
Level; Max
Spread mob damage, absolutely necessary.


Recovery

Recitation of Showdown;//
Level; 1, Max
1 for fake ressing and flinching; max for better support.

Song of Recovery;//
Level; 0, Max
This is what seperates Kali from any other characters. It's great to be able to heal mana.

Song of Hero;//
Level; 0, 1
Because speed for 10 seconds is oh-so-very necessary.

Phantom Phantasia;//
Level; 0, 1
The main benefit of being a skeleton is that you're invincible. When an Eir is almost finished using Jog and Lunia's about to kill her with her AoE, you can skele the Eir and BAM! saved.

True Song of Hero;//
Level; 0, 1
Same thing has regular SoH, but you get DEX, which is oh-so-very useful.

Darkness

Seduction of Succubus;//
Level; Max
Kali's uber damage dealer. Not only does it freeze, but the range is excellent.

Lullaby of Lucifer;//
Level; 1
It's a flincher, and then a freezer. So useful in myth. But the damage increment's too little to be applicating more points.

Orgel of Orcus;//
Level; 1, Max
One of Kali's two pushing skills, aside from xform.
SoS + Orgel = hawt. ~baod

Sanguine Samsara;//
Level; 0, 1, 2, 3, 4, Max
At level 1, you've got 30 seconds of aaa and space spam. Each point you put into it is +5 seconds of the xform. It's a good pusher, but you could do more damage outside of the xform.

True Orgel of Orcus;//
Level; 1
Kali's other pushing skill, aside from xform. Works better as a flincher though. It's a one-point wonder. Don't think about maxing it though. Too many points, not enough damage.

Ability

Mana Recovery;//
Level; 0, 1, 3, 4, 5, 6, 7, Max
If you've got hordes of pots, you prolly shouldn't invest points into this. ~MrSir
4 points is a good compromise. ~CkpFoundJoo

Concentrate;//
Level; 0, 1, Max
If you have points, at least one. But at max, it's 11% less mana out yerr skills :) ~JahIthBer

Increase Mana;//
Level; 0, 1, 2, 3, 4, 5, 6, 7, Max
0 or 1 is recommended. But you're either maxing this or Mana Recov.

Magical Critical;//
Level; 1
1 for the chance of crit.

Increase Health;//
Level; 0, 1, Max
It's none, 1, or max. 1's recommended.

Have any opinions or tips? Post it here please! :)
Or contact xSlushie, Slooshie, or itslushie in game!

MrSir
07-14-2009, 02:59 AM
It's good. But why would you want Mana Recovery? I don't even mas Song of Recovery. Pots are enough. o_o

xSlushie
07-14-2009, 03:02 AM
I'm not a pot person. :X
I can't imagine spending my hard-earned money at some NPC store like Maple Story.

MrSir
07-14-2009, 03:10 AM
Guild Pots are cheap and really good. Mana Recovery is just nearly useless for Myth. 9 Recovery when u have 4k MP?

xSlushie
07-14-2009, 08:52 AM
Yeahh but.
dfhjdh Okay I'll change it. Lol.

Mrmonkey
07-14-2009, 05:37 PM
I'm with slushie, I HATE using pots!!

CkpFoundJoo
07-14-2009, 05:43 PM
I put my mana rec to 4 so when I use s, I get more of a powerful charge instead of a weak 7mp every second.

xSlushie
07-15-2009, 11:54 AM
I haven't mythed on Kali yet.
>_>

JahIthBer
07-15-2009, 03:01 PM
imo concentrate is worth maxing. its 2% for every level after level 1. 11% at max. thats pretty good for 5 skill points.

xSlushie
07-15-2009, 10:56 PM
Okie, I'll put it in the guide. Thanks Jah :)

MrSir
07-16-2009, 03:15 AM
I maxxed Song of Recovery yesterday. It plays way better with it and all those crying kids that don't have money for pots are happy now, too. :D

xSlushie
07-16-2009, 03:38 AM
Do not doubt the power of an AoE PoS.

xSlushie
07-19-2009, 02:28 PM
Sorry for double posting.

So, my guildie made his own skill calc.
It includes Kali Eschenbach!
I'm gonna ask him if I could post it here. :)

baod
07-19-2009, 04:06 PM
Well I probably mythed more than an average kali(especially solos), and I found normal Orgel and lullaby worth maxing. Mostly because i have extra SPs and I'm trying to force as much dps as I can from kali.

Orgel is used to push mobs (often the first attack I use in solos), but it also does huge dmg if you gather the mob, and freeze them, then use it point blank(go into a myth room alone and try it out). If you are just using it for pushing, the dmg increase wouldn't be worth it as it does not even do close to full dmg. If I'm in a pt and I'm the main pusher, I would't be doing as much dmg as I will have to save my orgel (and true orgel, which barely does any dmg) for pushing the next sets of mob instead of using it as a DPS move. If someone else is pushing, or if I am soloing(which seems to be very often as myth2 pts are rare), I use it as a DPS move often, so lvling it is pretty nice.

Lullaby is maxed as I got no where else to put my remaining skill points. I sure I could max true orgel or transform but.....,

True orgel is pretty horrible dmg even if you max it. Because the dmg from true orgel is such a small % of your your total attacks, magic crit is probably better to level then this skill over 1. True orgel is very nice for pushing and to cover me while I do true rhaphsody fully, hence a great lvl 1 skill.

Also I hate using transform at myth as I do far less dmg then just using my normal attack cycles. Hell just using discord every 11 seconds while keeping rhapsodies boost up would be enough to do more dmg then I would do if I tranformed. I have it at lvl 1 just in case.... and to scream at team mates with transform then cancel the start up with an attack.

xSlushie
07-19-2009, 06:02 PM
Okay, thanks.
I'll implement that into the guide thingy. :)

MrSir
07-21-2009, 03:30 AM
Put the Calculator now!

xSlushie
07-21-2009, 04:41 PM
He didn't give me permission yet.
He didn't see my post asking him to post the calc on here. -_-
Maybe he just ignored me.

xSlushie
07-28-2009, 01:55 AM
Edited and added some stuff.

Reichi
07-28-2009, 02:12 AM
http://www.mymmogames.net/forum/lunia-guides/52372-my-new-skill-calculator.html

retertu
07-28-2009, 08:53 AM
Well concentration is not for 11% chance of reduced mana it's like every other character's concentration which just takes out the mp usage

xSlushie
07-28-2009, 05:28 PM
Well concentration is not for 11% chance of reduced mana it's like every other character's concentration which just takes out the mp usage

Err wut?
Can you elaborate on that :X

retertu
07-28-2009, 09:14 PM
Well the effect should really be

11% chance (max) of not using mp for the skill

while the skill effect says 11% chance (max) of using a skill at reduced mana cost

Clear enough? n.n

xSlushie
07-28-2009, 11:42 PM
Orly?

That's bull crap.

This forum requires that you wait 60 seconds between posts. Please try again in 30 seconds.
This forum requires that you wait 60 seconds between posts. Please try again in 19 seconds.
This forum requires that you wait 60 seconds between posts. Please try again in 10 seconds.

lucky48910
07-29-2009, 01:12 PM
If I am not mistaken concentrate has a % chance of reducing a spells mana consumption by half. So... if your not very lucky it may never activate on you.

xSlushie
08-30-2009, 12:24 PM
8/30 update.
added in kali's 4th rb skill.

medigar
09-07-2009, 06:47 PM
Imo i think you should first be able to solo myth 1 at least, before you finish your guide O.o

xSlushie
09-09-2009, 06:55 PM
no u

DON'T QUESTION MY AUTHORITY TO MAKE MYTH BUILD GUIDES BEFORE I CAN M1 SOLO

xSlushie
11-06-2009, 11:43 PM
achoo.


good stuff

HungryHeart
11-08-2009, 03:08 AM
is kali bad in myth or something? cus i havent really seen any o.o

Yosy
11-08-2009, 03:13 AM
Whens he gets her 4th RB Skill she is quite good. Without it she is bad.
There is nothing to discuss on Kali for Myth...
All attacks max and passive crit max. End.