B3li3v3n
09-29-2007, 07:32 PM
First of all, it's not a 3D maplestory. They are NOT the same.
Yes, Luminary is a RPG.
These info below are mainly NOT my own. (Of course, the game isn't even out yet how would I know). Please read each section carefully if you want to refer to something. And if you want to use these info please credit the right person.
A very nicely put tutorial by GK.
http://forums.ijji.com/showthread.php?t=83179.
Technical guide by GK
http://forums.ijji.com/showthread.php?t=83115
These guides below are by 인호, all credits go to him <3
Pets: http://forums.ijji.com/showthread.php?t=83353
Sickness: http://forums.ijji.com/showthread.php?t=83355
Gunner Guide:http://forums.ijji.com/showthread.php?t=83354
Spearman Guidehttp://forums.ijji.com/showthread.php?t=83351
Party Guidehttp://forums.ijji.com/showthread.php?t=82967
Also, reworded quote from HPL1506 about guilds.
~ In order to make a guild, you must have a town and a guild hall.
~ You need a level 40 char with 1 millions marbles to apply for the guild.
~ Wait for the guild hall head to approve your application.
~ The starting guild will have 8 slots.
~ Every 3 levels the guild gains, 1 more slot will be added.
~ Xax guild slots = 32
~ Guild will have bonus stats that you can use for all guild members.(I.E: STR WIS AGI VIT)
Credits go to Unclouded's Goonzu Guides. Some info I just copy and pasted from his site, some I've reworded so that it's easier to understand.
Luminary involves economics and politics. It is true that there will be a president and [s]he is voted by the people, us gamers.
On the econmics side, you can build your own stuff and sell them to the people in stock market. You can ALSO make your own town, lease buildings and have people join your town.
Just a brief summary about each class:
Close combat: Sword, Spear Axe
Ranged Combat: Bow, Gun
Magic Combat: Cane
Attack power:
Sword: High Attack Speed, Low Damage
Spear: Balanced Attack Speed and Damage
Ax : Low Attack Speed, High Damage
Bow: High Attack Speed, Low Damage
Gun: Low Attack Speed, High Damage
Cane: Super Damage, Super Expensive
It is recommanded to START with Sword, Spear or Axe. Reason being they are the cheapest class. Gun and Bow are also good but it's bit more expensive because you have to deal with bullets and arrows. Cane is the hardest to start off with and there is no way someone can make a perfect Cane character in the beginning due to lack of funds and experience. Cane is sooooo expensive, and I'm NOT joking.
Stats
Strength: Each 5 points in strength give you +2 attack(damage).
Agility: Agility determines your hit and dodge chance (also determines your hit-rate with magic attacks!)
Wisdom: Each point in wisdom gives you 4MP. Also increases the damage of magic attacks.
Vitality: Each point in vitality gives you 4HP.
Dexterity: Increases chance of making better items when manufacturing.
Luck: Increases chance of getting better drops when hunting.
~Close Combat Weapon should have high strength and some agility and vitality.
~Ranged Combat Weapon should have high agility and some strength(for armor) and vitality.
Caners should have HIGH wisdom. And the rest stats are between agility and vitality.
Recommendation
Being a recommender will get you elemental stones and recommendation points!
Stones
When your recommendee reaches
Level20, you get 3 random stones.
Level30, you get 6 random stones.
Level40, you get 9 random stones.
Level50, you get 10 random stones.
With these reco points you can get certain prizes from the Reco npc in Hanyang.
Fame Pill:
You get 10 Fame Pills, each pill gives 10 reputation points when consumed. Not Tradeable.
Teleportation:
You get 10 Teleportation Tickets.
Recommender Necklace:
This recommender necklace gives you +4, +5 or +6 to all skills! Not Tradeable.
Bag:
This is an equipable bag, with 12 inventory slots. Lasts 30 real life days. Not Tradeable.
Priest Cloak:
This cloak gives +5str, +5agi, +5vit and +20def. Lasts 60 real life days. Not Tradeable.
Priest HeadGear:
Priest hat piece, gives +2 to all manufacturing skills. Lasts 60 real life days. Not Tradeable.
Priest Robe:
Priest chest piece, gives +2 to all manufacturing skills. Lasts 60 real life days. Not Tradeable.
Vixen Spirit Orb:
This spawns a vixen, for more info view the Mounts guide.
Here's a set of good questions from [Gx]Iron which I attempted to answer.
1. What do we have to look forward to classes?
2. Is this game like other MMO's where its grind to level?
3. If you do need to grind to level do any of the classes have AoE Abilities?
4. What does it have in the way of crafting?
5. Is there a sort of Auction Hall to pawn off good items at ridiculous prices?
6. How indepth is the skill selection for your classes?
(for this i mean will you learn every skill your class can learn or must you pick and choose the combination of skills you see fit? This is also assuming its got skills like MMOs)
7. Do the classes have choices of upgrades, like Some Class becomes another class at a certain level?
8. How indepth is the character creation? Are there going to be a ton of lookalikes about?
9 Are there STAT POINTS? I've seen numerous games not have stat points and work just fine. I just love my stat points >.>.
10. What kind of PvP can be expected? (GvG?)
11. Can i forcefully take over a town and set ridiculous tax rates?
1)The stats. Let's say you want to be a cane master, you can't add points to str because cane is magic based class.
2)Yes and no. If you just want to level, then it'll be a pain. If you party and join guild and do quests (And there are more features coming out), then it won't be a pain.
3)The game is based on elements.
Water>Fire>Wind>Earth. It means, water has more damage on Fire; fire has more on wind;wind has more on Earth;Earth has more on water.
4)You make your own items.
5)Yes there is stock market where you sell your goods. It's not much an auction though.
6) There are skills books you HAVE to buy in order to learn the skill. So be careful when choosing which skills to learn. Also the skill points are pretty hard to obtain I think. But I'm not 100% sure.
7) Level 10 and level 30 I believe.
8) I'd say yes. There are only 4 characters you can choose from.
9) YEs there are stat points. You have to use them wisely.
10) There are Guild vs Guild which I find interesting. I'd assume there will be PvP since there's GvG.
11) I don't think you can take over a town. IF you want one just go make one.
More info coming up...
Yes, Luminary is a RPG.
These info below are mainly NOT my own. (Of course, the game isn't even out yet how would I know). Please read each section carefully if you want to refer to something. And if you want to use these info please credit the right person.
A very nicely put tutorial by GK.
http://forums.ijji.com/showthread.php?t=83179.
Technical guide by GK
http://forums.ijji.com/showthread.php?t=83115
These guides below are by 인호, all credits go to him <3
Pets: http://forums.ijji.com/showthread.php?t=83353
Sickness: http://forums.ijji.com/showthread.php?t=83355
Gunner Guide:http://forums.ijji.com/showthread.php?t=83354
Spearman Guidehttp://forums.ijji.com/showthread.php?t=83351
Party Guidehttp://forums.ijji.com/showthread.php?t=82967
Also, reworded quote from HPL1506 about guilds.
~ In order to make a guild, you must have a town and a guild hall.
~ You need a level 40 char with 1 millions marbles to apply for the guild.
~ Wait for the guild hall head to approve your application.
~ The starting guild will have 8 slots.
~ Every 3 levels the guild gains, 1 more slot will be added.
~ Xax guild slots = 32
~ Guild will have bonus stats that you can use for all guild members.(I.E: STR WIS AGI VIT)
Credits go to Unclouded's Goonzu Guides. Some info I just copy and pasted from his site, some I've reworded so that it's easier to understand.
Luminary involves economics and politics. It is true that there will be a president and [s]he is voted by the people, us gamers.
On the econmics side, you can build your own stuff and sell them to the people in stock market. You can ALSO make your own town, lease buildings and have people join your town.
Just a brief summary about each class:
Close combat: Sword, Spear Axe
Ranged Combat: Bow, Gun
Magic Combat: Cane
Attack power:
Sword: High Attack Speed, Low Damage
Spear: Balanced Attack Speed and Damage
Ax : Low Attack Speed, High Damage
Bow: High Attack Speed, Low Damage
Gun: Low Attack Speed, High Damage
Cane: Super Damage, Super Expensive
It is recommanded to START with Sword, Spear or Axe. Reason being they are the cheapest class. Gun and Bow are also good but it's bit more expensive because you have to deal with bullets and arrows. Cane is the hardest to start off with and there is no way someone can make a perfect Cane character in the beginning due to lack of funds and experience. Cane is sooooo expensive, and I'm NOT joking.
Stats
Strength: Each 5 points in strength give you +2 attack(damage).
Agility: Agility determines your hit and dodge chance (also determines your hit-rate with magic attacks!)
Wisdom: Each point in wisdom gives you 4MP. Also increases the damage of magic attacks.
Vitality: Each point in vitality gives you 4HP.
Dexterity: Increases chance of making better items when manufacturing.
Luck: Increases chance of getting better drops when hunting.
~Close Combat Weapon should have high strength and some agility and vitality.
~Ranged Combat Weapon should have high agility and some strength(for armor) and vitality.
Caners should have HIGH wisdom. And the rest stats are between agility and vitality.
Recommendation
Being a recommender will get you elemental stones and recommendation points!
Stones
When your recommendee reaches
Level20, you get 3 random stones.
Level30, you get 6 random stones.
Level40, you get 9 random stones.
Level50, you get 10 random stones.
With these reco points you can get certain prizes from the Reco npc in Hanyang.
Fame Pill:
You get 10 Fame Pills, each pill gives 10 reputation points when consumed. Not Tradeable.
Teleportation:
You get 10 Teleportation Tickets.
Recommender Necklace:
This recommender necklace gives you +4, +5 or +6 to all skills! Not Tradeable.
Bag:
This is an equipable bag, with 12 inventory slots. Lasts 30 real life days. Not Tradeable.
Priest Cloak:
This cloak gives +5str, +5agi, +5vit and +20def. Lasts 60 real life days. Not Tradeable.
Priest HeadGear:
Priest hat piece, gives +2 to all manufacturing skills. Lasts 60 real life days. Not Tradeable.
Priest Robe:
Priest chest piece, gives +2 to all manufacturing skills. Lasts 60 real life days. Not Tradeable.
Vixen Spirit Orb:
This spawns a vixen, for more info view the Mounts guide.
Here's a set of good questions from [Gx]Iron which I attempted to answer.
1. What do we have to look forward to classes?
2. Is this game like other MMO's where its grind to level?
3. If you do need to grind to level do any of the classes have AoE Abilities?
4. What does it have in the way of crafting?
5. Is there a sort of Auction Hall to pawn off good items at ridiculous prices?
6. How indepth is the skill selection for your classes?
(for this i mean will you learn every skill your class can learn or must you pick and choose the combination of skills you see fit? This is also assuming its got skills like MMOs)
7. Do the classes have choices of upgrades, like Some Class becomes another class at a certain level?
8. How indepth is the character creation? Are there going to be a ton of lookalikes about?
9 Are there STAT POINTS? I've seen numerous games not have stat points and work just fine. I just love my stat points >.>.
10. What kind of PvP can be expected? (GvG?)
11. Can i forcefully take over a town and set ridiculous tax rates?
1)The stats. Let's say you want to be a cane master, you can't add points to str because cane is magic based class.
2)Yes and no. If you just want to level, then it'll be a pain. If you party and join guild and do quests (And there are more features coming out), then it won't be a pain.
3)The game is based on elements.
Water>Fire>Wind>Earth. It means, water has more damage on Fire; fire has more on wind;wind has more on Earth;Earth has more on water.
4)You make your own items.
5)Yes there is stock market where you sell your goods. It's not much an auction though.
6) There are skills books you HAVE to buy in order to learn the skill. So be careful when choosing which skills to learn. Also the skill points are pretty hard to obtain I think. But I'm not 100% sure.
7) Level 10 and level 30 I believe.
8) I'd say yes. There are only 4 characters you can choose from.
9) YEs there are stat points. You have to use them wisely.
10) There are Guild vs Guild which I find interesting. I'd assume there will be PvP since there's GvG.
11) I don't think you can take over a town. IF you want one just go make one.
More info coming up...