View Full Version : Gates need nerfing
Soy-Flavored
09-30-2007, 03:12 PM
I don't mind the bonuses really. If you're behind there's still some chance you'll get like 3 Drift Boosts in a row and win. That's like Mario Kart. However, I don't think the gates should just be so wide. I mean they should only cover part of the road. At least give those desperate bonus getters some challenge. Even if I try to go around the gate, I still get a bonus. The gate should cover maybe 2-3 lanes. I think that'd be a lot more enjoyable.
seedee
10-01-2007, 02:26 AM
:/ Not another one of those threads... The game is perfectly balanced. if a noob that likes to stay behind just to get that DC boost what stops him from driving slow enough to gt in to that small gate?
Besides you wont see a nerf in gate size ever.
We already went trough those arguments before on Gunz. Don't bring that here. Please.
Soy-Flavored
10-01-2007, 02:48 PM
whatever, it's just not very challenging and/or fun. Why don't they make ramps cover the whole road then? I don't get why they do it for one thing and not the other. And no, it's not perfectly balanced.
What'd be more fun is if there's a lot of traffic around a gate. Do you want to risk crashing and getting a bonus or do you want to just avoid the gate all together? That's risk/strategy/decision-making. That's fun. Having the thing just cover the road so you don't have to worry about never getting it is not fun and you get it no matter what. Meaning you don't have to risk anything to get it.
Maybe they should just stick an EXTRA large powerup item that never disappears and covers the whole width of the road in the new Mario Kart for the Wii. See how many fans just dump that game altogether.
TehMasterSword
10-01-2007, 03:33 PM
Yes, the gates do need a serious nerf. Noobs can win a game simply by staying back until the last two gates. The people who say they dont need to be nerfed most likely are those noobs who use it alot, or they are so pro that noobs using the gates still dont win, so it doesnt effect them. For the most part though, its just that they are noobs
Shonbi
10-01-2007, 06:20 PM
Well I must have reaally bad luck then. When I'm last I only get DriftC or HyperB 40% of the time. Otherwise it's 50%/100% boost or Repairs. Seriously, don't complain.
And for the ramp thing, what you are basically saying is that "either this game should be really high or low rate." Next time, please don't blurt this out without spending much time thinking about it. Ok?
Yes, the gates do need a serious nerf. Noobs can win a game simply by staying back until the last two gates. The people who say they dont need to be nerfed most likely are those noobs who use it alot, or they are so pro that noobs using the gates still dont win, so it doesnt effect them. For the most part though, its just that they are noobs
That's the point, and also the reason why you should buy a better car to move on to the next arena. I think beginners get a higher chance of the bonus thingies. Why? Cause they need to level. :doh:
Cruzader
10-01-2007, 06:39 PM
I remember racing sometimes and winning just because I got a DC or Hyperboost bonus while passing through the game...
Although it is, in theory, fair, it ends up being quite irritating in balanced races, when most cars are at each other's rear bumpers, and the one that happens to be slightly behind everyone else gets a Hyper Boost and wins just because of that.
The gate itself does not need nerfing, but the odds of getting a DC or Hyper Boost while being last or so should be reduced. Heck, I don't remember ever getting a boost bonus or else while being 8th/16th place, just DCs and HBs.
And someone here compared the gates to the items in Mario Kart. In MK however, not only you have to more or less go to a certain route to get the item, you won't get a star or a thunder nowhere near as often as you get a DC or a HB in Drift City. Not to mention they're not as powerful as the Drift City effects.
Kiyobi
10-01-2007, 07:00 PM
:/ Not another one of those threads... The game is perfectly balanced. if a noob that likes to stay behind just to get that DC boost what stops him from driving slow enough to gt in to that small gate?
I beg to differ.
Well, gates don't need a nerfing, but it needs a rebalancing.
When I hit rock bottom 16th/16th place, I get DriftCity practically every single time.
When I'm rock bottom 4th/4th place, WHERE'S MY DRIFTCITY?
Shouldn't the odds be scaled appropriately depending on how many people are actually racing?
Btw, "DriftCity" is a really strange name for the best powerup in the game.
Flames21891
10-01-2007, 07:58 PM
The Drift City item only appears for me if I'm dead last and really far behind. Once in a blue moon I will get it when I'm slipping back. Once, however, I crashed and dropped back to 6th, got a Drift City, moved to 3rd by the next gate, got a Drift City, leading by a fair distance in first, got another Drift City, and to top it all off it glitched so that even after my DC was done, I was still boosting without the invincibility on a straightaway. Needless to say, nobody else reached the finish line.
While this seems incredibly cheap, the odds of it happening were so incredibly slim, I think it was pretty fair. I know getting a DC or HB at the second to last gate when you're barely trailing is cheap, but if you're that much better than them you should have already crossed the finish line.
xEraceRx
10-01-2007, 09:04 PM
What i would like the Gm's to do is add a mod where there is no boost and no traffic, were it is all skilled base, so if u hit a pole/tree your SOL cause u cant drift and need to work on your skills and can't relie on a boost to catch up and win, that way if your in a V7 and u suck and crash and a V4 passes u up, and u aint got a boost to get back to top speed your F***ed and the V4 has a chance to win based on his skill, 1more thing, anyway u can add a ping checker in battlezone, cause there is a few people who are playing like 4000miles away and there net sucks which causes lag to every1 else who dont lag and still get called a lagger
PS. I dont lag i live in cali with a 3mb download 100 miles from server so :P
Eidolon
10-01-2007, 09:35 PM
If you remove boost and traffic, then you take luck out. When you remove luck there are only two things left.
1. Driving
2. The car
Because the tracks are always the same, and with out traffic/gates to change anything, you could theoretically perfectly learn the track to the degree that it becomes nothing more than a set of memorized key presses.
Once everyones done that, it will just be down to the car.
So everyone will use the best car
Then it comes down to things like starting position and latency. And oh boy would that be a fun way to decide a race.
Going back up its the randomization that lets the game even work, with out it the game would become boring.
Skill is making the decisions that are required in a dynamically changing environment. The game is just not complex enough to have things like mind games and such to pressure or intimidate people, and the physics are too simple for the driving to really be intricate. So how you exploit good luck and try to compensate for bad luck is all you really have in the end that can honestly be different between people.
I always set it to high traffic now=P
Soy-Flavored
10-01-2007, 10:15 PM
Well I must have reaally bad luck then. When I'm last I only get DriftC or HyperB 40% of the time. Otherwise it's 50%/100% boost or Repairs. Seriously, don't complain.
And for the ramp thing, what you are basically saying is that "either this game should be really high or low rate." Next time, please don't blurt this out without spending much time thinking about it. Ok?
That's the point, and also the reason why you should buy a better car to move on to the next arena. I think beginners get a higher chance of the bonus thingies. Why? Cause they need to level. :doh:
you seem to miss the point entirely. Is it fun to get bonuses constantly? It really isn't. Just like how it's fun to try to jump a ramp that's at a difficult point to get to, so should bonuses be fun to try to get to just not for EVERYONE to 100% guarantee get it. And I'm not complaining because noobs pass me by. I'm complaining because I don't feel like I win fairly when I get like 3 drift cities in a row nor do I feel proud of myself for winning. I feel like some hack/cheater.
Soy-Flavored
10-01-2007, 10:18 PM
If you remove boost and traffic, then you take luck out. When you remove luck there are only two things left.
1. Driving
2. The car
Because the tracks are always the same, and with out traffic/gates to change anything, you could theoretically perfectly learn the track to the degree that it becomes nothing more than a set of memorized key presses.
Once everyones done that, it will just be down to the car.
So everyone will use the best car
Then it comes down to things like starting position and latency. And oh boy would that be a fun way to decide a race.
Going back up its the randomization that lets the game even work, with out it the game would become boring.
Skill is making the decisions that are required in a dynamically changing environment. The game is just not complex enough to have things like mind games and such to pressure or intimidate people, and the physics are too simple for the driving to really be intricate. So how you exploit good luck and try to compensate for bad luck is all you really have in the end that can honestly be different between people.
I always set it to high traffic now=P
All they need to do to fix that is have more tracks like the mountain cras one. I'm sure mountain racing could/would become a major part of this game with its own players if they decided to make more hilly/2lane tracks for fewer participants.
Suinodrak
10-02-2007, 12:09 AM
If the gates were to remain as they are mountain tracks would mean absolutely nothing, the drift city power up makes turning on the current mountain track unnecessary, and the same would be true for any other mountain track.
Soy-Flavored
10-02-2007, 12:51 AM
If the gates were to remain as they are mountain tracks would mean absolutely nothing, the drift city power up makes turning on the current mountain track unnecessary, and the same would be true for any other mountain track.
the point i was trying to make was to make mountain tracks without bonuses therefore, more relies on skill rather than just the vehicle as people have argued would be the case without gates turned on.
Suinodrak
10-02-2007, 01:19 AM
Well, without bonuses is a different matter of course, I love the mountain maps, like High level mountain pass, but I never, at least very rarely play it in Battlezone because of the powerups. Without powerups it would be great though
I think I may have mixed you up with another poster actually.
_mgc_
10-02-2007, 04:31 AM
theres a very easy solution that could make evrybody happy:
just make the gates optional so the race fanatics can do their thing (however boring that may seem to the other side) and the mk generation can do theirs (however unfair that may seem to the other side)
then evrybody can do what they like and we can complain about something else (this 1 is getting old)
reg1to10
10-02-2007, 05:43 AM
if you dont like how the game is played then stop playing
and gates acts like our checkpoint in a race
NovaNEro
10-02-2007, 07:28 AM
Maybe there should be an option to turn off the gates. Then everyone can be happy.
Soy-Flavored
10-02-2007, 12:06 PM
I don't get how they're checkpoints. They don't tell you how many seconds far behind you are from the leader or how many seconds far behind is the guy on your tail. That's what a checkpoint is in racing games. It's not a checkpoint. Please think before posting something. And the reason why we play is because we like the game but think somethings just need to be tweaked in order for the game to be BETTER. In any MMO, the developers always NERF or BUFF some aspect of the game. It always happens. So you shouldn't be naive and just think things are just perfect the way they made it.
cy-toss
10-06-2007, 07:25 PM
You guys completely missed the point of gates... It' not to make first player lose or last player win,
but to make ALL players win. If you got nothing then the game recognizes that if you do everything
right like you are suppose to, then why would you need skid rush? If you are in the lead that's why the
game becomes "harder" because you take more damage (that's why durability is useless to me) and
you always get nothing or 50%... Someone who always is in first place can easily overcome these
factors (like me) simply by NOT crashing and doing COMBOS. Honestly lets ask ourselves; Do you
really need a skid rush or hyper boost when you are 5 seconds ahead of the other player or does that
other player need it??? Why do you need to speed up even more to be 10 seconds ahead? Now I
agree with the nerfing ONLY with 1v1... I've lost matches to v5 and even a v4 with a v6 cause of those
annoying skid rushes... and since there is only 1 possible winner and loser, the loser can easily catch
up with a skid rush towards the third last gate...
TatharNuar
10-06-2007, 07:40 PM
Traffic is not the luck factor. I have skill in high traffic situations that can hardly be considered human.
Commander
10-06-2007, 11:05 PM
the gates are fine as they are =]
TatharNuar
10-10-2007, 09:14 PM
I'm sure you'd be in the minority thinking that.
parkyo
10-10-2007, 09:21 PM
The gates are fine. Go play GT if you don't like the gates.
Soy-Flavored
10-10-2007, 09:55 PM
yeah great argument. /sarcasm
We give you tons of reasons why gates make the game not as fun as it could be and even give easy answers to make the game more challenging and all you say is "gates are fine."
Great job.
lcorndogl
10-23-2007, 10:06 AM
One I was a lap behind (I was opening itunes) in a 1v1 battle, and i got a 50% boost, how am I supposed to catch up a whole lap when i still only get 50% boosts?
Not tried it in more than 1v1
I was racing someone in my old crew to get races for coupons so didn't really care about winning, but having a chance would be nice, wouldn't it
lcorndogl
10-23-2007, 10:07 AM
Traffic is not the luck factor. I have skill in high traffic situations that can hardly be considered human.
Last time I raced in high traffic, EVERY single intersection a car pulled out in front of me when I had no time to react.
Phantastica
10-23-2007, 11:12 AM
The bigest problem of gates is that I don't think it takes into consideration the distance between cars, only the position you are. That's why you were 1 lap behind and gates still gave you 50% boost. For the game, you being 1 lap behind is the same as passin 0.1 seconds behind leader.
I think the distance between cars, the level of the player and the level of the car should be added to the gates formula. Right now it seems only the position you are is calculated.
jinxed1
10-23-2007, 08:01 PM
Yea Gates are fine blah blah blah...anways what is up whit the boosts?Every time we start i get a sucky boost then im in last then guess what?I GET A 50% BOOST WTF?Its like this game wants me to to loose----------
:sniper: :rofl: |--------------
:sniper: :rofl: :sniper: :rofl: |--------------------------------
:sniper: :rofl: :sniper: :rofl: :sniper: :rofl: :sniper: :rofl: |
:sniper: :rofl: -------------------------------------------------
:sniper: :rofl: :sniper: :rofl: |
--------------------------------
Yyy1995
10-23-2007, 09:59 PM
I ALWAYS get invinicible rushes when I'm in like 16th (-.-) then other times I'll get really lucky and get a DC in 6th in a 8v8. The gates don't need nerfing, but like a lot of people said, just the odds need to be nerfed.
manman2
10-23-2007, 10:00 PM
I ALWAYS get invinicible rushes when I'm in like 16th (-.-) then other times I'll get really lucky and get a DC in 6th in a 8v8. The gates don't need nerfing, but like a lot of people said, just the odds need to be nerfed.
Thats not as bad as getting repairs at 16 with full health....
TokioLance
10-24-2007, 06:29 PM
the gates as been nurfed... no more wall riding with DC
jinxed1
10-25-2007, 06:52 AM
Thats not as bad as getting repairs at 16 with full health....
Thats not as bad as getting nothing in 6 in a 8V8 race
TopGun
10-25-2007, 03:28 PM
i think they do need nerfing maybe there can be more modes like:
-time attack
-team gates
-team non-gates
-ind gates
-ind non-gates
-weapons ( lol jk, but it would be cool...machine guns, rocket launchers...)
gates are uber cheap in straight maps like frau tunnel
anohter suggestion is a car rule, a mode where everyone has the same car, no mods, skill rules all:king: