View Full Version : Event Idea + Some questions to Admin
ShinyTHPS
04-08-2007, 07:53 PM
Hell wait a Moment, why It only posts apart of my post ? :S
ShinyTHPS
04-08-2007, 07:54 PM
Sorry, because I cant post the whole post i wrote you need to download this file, it is a simple .doc file. SO no worry about being a virus.
http://www.megaupload.com/de/?d=I45Y94X7
I hope you have the same opinion :)
Lanthas
04-08-2007, 08:07 PM
I think people will prefer it if you copied and pasted it here instead of having to download something.
ShinyTHPS
04-08-2007, 08:08 PM
Sorry, but if I paste and copy it, it only shows a small part of it :(
I dont know why, but the file is clean.
If you can post it completly I would be thankful to you, but it doesn't work for me :(
Lanthas
04-08-2007, 08:13 PM
Hi dear Ijji-GunZ Community :)
As you know Large skulls and necklaces are hard to find for low levelers,and I think they also would have fun to fight the GobKing or Superion.
So couldn't there be a event like : Higher Drop Chance for Quest.
Like, that happens all 2nd month.
So the chance to find one increases �****(<rofl, dont know how to write it , so I use the french thingy for it^^, I'm not french, but I only know this ^^) 50%.
Of course also for the higher levels.
So, people don't need to spend like 1 hour to find one.
I think this could be a good event.
My question to the admins.
Is Aneramon The Wicked already aviliable ?
What level we need to fight him and how would the combination be ?
If he is not out yet, what do you think when you are bringing him out ?
Does Scrider already exist too ? ( Dont think so)
What is different on Lv 5 Quest ? ( Some bosses at once ? Or more shamans goblins etc. ? )
Will necklaces and large skulls be aviliable in Item Shop ? ( I dont think, but please answer this ^^)
Can you fix the "Ghost Goblins" ? ( These who are invisble and need to find first, before you can continue ).
Meany Random Item Putting
Me and 3 ppl were doing Lv 4 quest yesterday, all in all we found 28 necklaces. One got 10, the other 14 and the 2, person 4. So ? What was with the 4th person ? Me... I didnt get anything, only small stuff. Me was like : Omg wtf :cry: ? I killed all shamans and picked up all necklaces.
^
What was wrong with it ?:mad:
I dont think I can have so small amount of luck.:no:
Well, comments of forum users to the question to the admins are also welcome :)
And please write a comment if you find it a good idea with the event :)
See you on GunZ ^^
Meh, just leveled to Lv 43 :)
ShinyTHPS's Text Document.
ShinyTHPS
04-08-2007, 08:14 PM
Hey, thank you :)
Edit : I would be happy if I hear some opinions ^^
Simba
04-09-2007, 05:45 AM
I agree with you on the one where you get like nothing where you pick up like 80 necklaces. HOWEVER, if they are ur quest buddies you can rely on them for that stuff anyway. I think whoever picked it up shuld get it. MI right?
ShinyTHPS
04-09-2007, 10:40 AM
I agree with you on the one where you get like nothing where you pick up like 80 necklaces. HOWEVER, if they are ur quest buddies you can rely on them for that stuff anyway. I think whoever picked it up shuld get it. MI right?
No it were random people who always said : Who have it ? to keep it self.
The part who ever pick up shall get it should be true, I picked up everything and didnt get anything :(
ShinyTHPS
04-09-2007, 02:49 PM
Sorry for double post, but I think my idea is atleast some posts worth...
I am just trying to help you.
xAzNFoRcEx
04-09-2007, 05:11 PM
usually the person that picks up item doesnt get (dunno why) but the items are randomly distributed. and Goblins arent only ones that become invisible. even skeletons...and putting Large Skull and Necklace in the shop jus takes the fun outa quest, cause it makes it too easy to vs bosses...if they were in the shop they might be alot so that people dont go greedy with bosses.
ShinyTHPS
04-09-2007, 05:23 PM
usually the person that picks up item doesnt get (dunno why) but the items are randomly distributed. and Goblins arent only ones that become invisible. even skeletons...and putting Large Skull and Necklace in the shop jus takes the fun outa quest, cause it makes it too easy to vs bosses...if they were in the shop they might be alot so that people dont go greedy with bosses.
Ok, that is true, and what's about the "Event" ? ^^
There the Quest Sercer would e full as hell, cuz everyone has fun and hunts necklaces :)
»NlNJA«
04-13-2007, 12:27 AM
higher drop rate copies maplestory hahhaa
Adam~
04-13-2007, 01:22 PM
The quest items are shared RANDOMLY between every player in the game with equal chance of each. The game doesn't choose a specific person.
Leveling up to 25 isn't hard, so don't complain about not being able to fight the bosses, they are bosses after all you need some skill to defeat them.
The drops are as rare as they care because the bosses drop real items that you can use, which is a pretty big thing considering most other items are premium or bounty.
AgonyScene
04-15-2007, 04:50 PM
If boss drops were in shop then people could just do goblin king runs for hours getting 10k xp each time = way worse than swapping (goblin king is easy to kill)
whatda
04-15-2007, 06:58 PM
Event sounds nice. Maybe they can elimite the chances of the monsters dropping nothing, so everytime you know they will drop something. This way they wont feel like they are giving away rare items.
About the randomizing of items, dying might reduce chances of getting items(im not sure). I'm currently testing if kills make a difference in the amount of items you get, thanks to some of my friends willing to put up with that. :)